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  4. Grizzly Hills in Upheaval In Character Hark heroes! Calls go out across the Alliance, Horde and everywhere in between as trouble rises in the temperate regions of Northrend. Trademaster Williams from the Venture Trading Company has sent out word from their mills in the hills that they need aid in tracking down some strange magical occurrences of a possible Fel Nature! The Venture Company has been supplying Lumber to both the Alliance and the Horde to fuel the war against the Legion under the agreement that they be mindful of the land they’re upon, and so far under the Honourable Trademaster Williams they’ve done so rather well. This hasn’t stopped suspicions rising against Williams as heroes from far corners of the world journey to see if they can help quell this Fel menace, or simply opt to keep an eye on the company… The party is to meet the Trademaster in Venture Bay to discuss the details of this operation and then work alongside the company to send the demons back! OOC Date: Saturday 29th February Time: 2:00PM Server time (Subject to change) Hey there folks! I’ll be running a long form chain of events within Grizzly Hills starting this Saturday, the 29th of February, this chain was predominantly inspired by the poll I ran a few weeks ago, so NO, fortunately this won’t be another Legion centric event-chain set in a Legion centric expansion. This is set up to give the players a break from that particular enemy, the rumours of Demons and Lumber for the war effort are simply used as an excuse to bring folks in ICly and as requested, this chain will contain everything from mysteries, combat and delving into unexplored dungeons.
  5. Earlier
  6. when u coom and she keep succin

  7. ||_______________________________________________________________________________________________|| After a call for help came to Orgrimmar from Overseer Gorthek in the Warsong Clan's holdings of Ashenvale, General Warhowl was dispatched to Razor Hill to recruit able bodied members of the Horde to the call of duty. The group was found and dispatched to the forest of Ashenvale, where they were met by conflict as the Sentinels ambushed the group. What would later be discovered to be an equivocated local conflict, the Horde's group dealt with the Sentinel party, returning to the vicinity of the Mor'shan Base Camp. Later in the week, a Warsong scout has discovered that demon worshippers of the Burning Blade, commanded by a satyr under service of the Shadow Council, were the real threat -- fooling the elves into believing that the orcs were Horde, and not demon worshippers. After parlaying with one of the Sentinels' seasoned protectors, the group was tasked with eliminating the traitors or risking another faction conflict with the Kaldorei for the lands. Acting swiftly, the Horde has once more eliminated the taint that is the still demon worshipping orcs, securing the vicinity of Splintertree Post in their way. While the threat has been quelled, the plot is apparently far from over, as the cultists seek to bring their vile master from the Nether to command them against the people of Azeroth in their cursed quest to undo all creation. ||_______________________________________________________________________________________________|| OOC Information: this has been the Horde events that I hosted in the last week. I'd like to thank everyone that joined, and bellow, the participants can find their rewards, provided to them by Orgrimmar. Every participant receives the sum of 5 gold and 30 silver for their services, as well as the following rewards: Allynna: Gerathok: Alvia: Gallus: Lyonia: Azgrim: Ceadrae: Gramush: Taberus: Ragetotem: If you joined and was not mentioned, please contact me. I couldn't remember exactly who's been by the first event due to it being interrupted. Kind Regards, Nathaniel.
  8. "'Ey, is this thing on? Test? Test? Ahem..." "I'm Krizz Inksploder, with the Ratchet Rouser, here with Pirris Starshifter, one of our eh...stranger residents who took the fight to the big green himself, Gul'dan!" "Well--he was kinda bigger and redder for a while...y'know what? That's not important. Glad to be here, Krizz." "So before we get into the nitty-gritty, tell us aboutcha." "Well...I left home sixteen years ago after Prince Tortheldrin died. Just a mage, nothin' special. I eh--tried to rejoin up with the elves up in Darnassus but at the time, the racism was pretty freakin' rife, namsayin'?" "Preach, preach." "So, I came to a place where anyone could be accepted so long as ya had the skill and tact to make your way, over in Gadgetzan." "Holla to our boys in Gadgetzan! Keep it real, you sweaty boys, ha-HAH!" "Aaah they're a great buncha guys. Real glad they dealt with that bandit problem. Anyways, I used my illusion 'n' evocation to be a street performer; fireworks, clone acts, the wizworks, ya feel me? Anyway, I got my big break 'n' signed up with a gal up in Ratchet, got a job as a supermodel for Vel-Tec 'n' any tech-nut with taste is starin' at me each month!" "Aaah don't remind me. You doin' calendars yet though?" "Soon." "Trademark?" "Trademark." "Dang. Alright, let's get into the meat of it all." ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "The initial assault: what was that all about?" "Aaah I'ma keep it real witchu, chief. the help'd already loosened up the front lines for me. I came in through the grody-ass sewers to find this thing called a 'Trilliax'. HUGE fothermucker, looks like a robotic centaur, blastin' all lasers 'n' crap all over the place. It was bipolar, I swears!" "Daaaamn, sista! Whatchu do to that thing?" "Put me through a friggin' truth serum if ya want, but it was ya girl here who blew that sucker into PIECES! One o' my biggest blasts I ever did done!" "Straight off the kick assertin' dominance, eh?" "Fo shiz, my guy. Anyway, I jus' wanted to get outta the sewer. I could go on about the mooks we beat on the way up but we're on a small time frame so let's get to the part where I sliced the Grand Magistrix in half!" -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "Ooooh girl, you know I'm gonna call some major--" "Nah nah nah, I got dis, homie. See, we were at the big focus for the Nightwell at the time, that crazy BIATCH havin' shoved herself in the thing to get loopy time powers! Folks got old, folks got young...your main girl got an extra twenty years on her lifespan. Didn't notice?" "Eh--yeah...sure." "Anyway, we had to kill her like three times because time jus' kept rewindin' for her. Eventually, all that temporal distortion got the better of her. After all--" "Yeah yeah, school-grade quantum physics. Echoin' timelines in the same world is jus' askin' for side effects to occur. The fabric o' reality can only take so much." "Preeezizzly, my good goblin! After the third one, WHAM! Chopper straight down the traps and she goes 'n' friggin' disperses into the Nightwell. A few moments later, she's cheerin' us on because apparently she couldn't predict a timeline where we'd beat these Legion mooks! Shows her, right?" "Hah! Yeah, elven rulers were never any good with strategy." "Preach, preach...remind me to come after that Queen o' mine sometime. Really tie up that cycle of incompetence." ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "A'ight, main piece! Gul'dan. What's the sitch there? What really happened?" "What'd ya think I did? Asses were kicked, our planet got saved! That big green cripple was channelin' energy straight from Ol' Sargy himself. Each time he was like 'AAUGH JuSt a LitTle MoRe PoWeR!', and each time, we were stompin' 'em to the curb! So he gets all pissy and red and starts pile-drivin' people--I'm a lil' hazy there. Bloodlust and blood LOSS. All I know is I had my chopper revvin' into those abs--which were oddly impressive for an old dude, lemme tells ya." "Weird flex but okay." "And uh...yeah, he opens a portal to a Legion homeworld." "Come again?" "Yep, straight-up. Giant-ass portal that takes up the tower's tip. So it's like this big phallic tower leadin' into a gaping--" "A-BA-BA-BA! PG13, Miss Starshifter!" "Oh--right. So uh...we also had to fight the big Illidaddy too." "Wait--really?" "Yep. He was bound by Gul'dan, and he was jus' WRECKIN' face until we managed to break that shell on him which let 'em break free." "And that's when he--" "Stole my friggin' kill, yes." "He still playin' with that skull?" "Broke it to shards this time. No worries there, portal's gone too and the Eye at the Nighthold is in Dalaran now." "So the Five Pillars?" "You know it, baby! War's almost over!" ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "HOT DAMN! Alright, what's the next step?" "Broken Shore, Electric Boogaloo. We're gonna take that sucker and put the Pillars up so we can free Azeroth from the Legion." "Ya think we can do this? You afraid?" "..." "Yo, Azeroth to Big Mama P." *Snap snap* "Huh?! Oh--yeah, sorry I was thinkin' about what to get at the Broken Keel. Nah I'm not afraid. We got this, yo! Ya got the most devious elf in Azeroth backin' ya's after all! MWAHAHAH...AHa...hah." "That's what we like to hear! So what's your plan?" "Well that's simple, my dear...BOMB. EVERYTHING." "Spoken in true Steamwheedle fashion. Thank ya for this. Any last messages?" "This month's issue is fittin' the season o' love! Ladies, don't forget to buy this month's Vel-Tec for your stressed-out hubbies! Men, buy a copy for your bi-curious ladyfriend! And for both and those in between...ya'll know I'm watchin' ya's." "Weird--anyway, this is Krizz Inksploder, signin' off--!" "WHO LOVES YA BABY!" "Hey--hands off the mic--!" *SKRT!*
  9. Sage

    [Chain] The Lost Forge

    While I'll do a proper edited post tomorrow - here is a list of changes I'm doing to this chain for my benefit. 1.) Its being renamed to The Lost Forge 2.) Events AFTER tomorrow's will deal with things related to the Forge - empowering it, materials, threats, etc 3.) Those who attend will need to stay after for explicit instructions on how the forging process for their chosen item will go on an OOC level. 4.) Those who manage to not be able to make it/miss out due to my cap: You will still get a chance at the reward for assisting with the events that follow tomorrow's.
  10. Rewards posted here: Now includes tier sets.
  11. naerinaer. personalti spere - token nightwell drop - token
  12. Hm. Looks good. About six years late, but better late than never.
  13. Once again, the vile Burning Legion has invaded Bloodmyst Isle in their mad quest to destroy Azeroth, but this time not limited to just do it to the world. Their target was apparently the Draenei living in the archipelago as they have once more returned to this island. Although the invasion has been relatively smaller this time around, the power harnessed by the demons, if not containted, could very much mean the end of Bloodmyst Isle and the migration of its denizens to Azuremyst again, in a rush for their lives. Commanded by the vile Dreadlord Kath'naroc, the demons were harnessing the volatile magic energies of the Vector Coil, the same target of the Blood Elves many years ago under service of Prince Kael'thas. Although, according to Exarch Admetrius, the power of the piece of the Exodar no longer holds imense danger due to its volatile nature, the energies still pulsating in there could be enough to fuel the foul deeds of the Burning Legion as much as it could satiate the hunger for magic of the Blood Elves that invaded. Vindicator Boros of the Hand of Argus went to the Kirin Tor for aid. Archmage Khadgar saw in it the chance of capturing an agent of the Burning Legion for questioning, which would greatly help future operations, and so a group of adventurers, mercenaries and capable fighters gathered in the Violet Citadel, where both Archmage and Vindicator delegated the mission to the group: go to Bloodmyst, kill the demons, imprison Kath'naroc and bring the miser to the Violet Hold for the Kirin Tor to question him about his masters' vile schemes. The group indeed went to the tainted island, and after being briefed by Exarch Admetrius, the group marched onwards. The demons eventually stood no chance as the work in team eventually overcame the relatively small force of demons summoned by the vile Nathrezim into this world. On the hill's summit, Kath'naroc harnessed the energies left on the Vector Coil to fuel his portal. His lackeys were insuficient, and the group brought about his end, eventually weakening him after a long and hard fought battle and imprisoning him by using the very energies he was siphoning. Kath'naroc is now in the power of the Kirin Tor, safely locked away in the Violet Hold. Once more, the kind hearted people of Azeroth defeats yet another malefic devil, but the fight .. is far from over. OOC Information: this was a spontaneous event I held last night. I'd like to thank everyone that participated and hope to see you again in other quests of the sort throughout the week until we hit the Broken Shore. The rewards for the Characters, granted by the Kirin Tor and the Draenei, are listed bellow. Karaned: Aelana: Gaius: Hartford: Hjekir: Karn: Kerith: Lyonia: Vudo: Aduun:
  14. Hello there, Paragonians. It's been some time since something was dropped here for everyone, but here I am again. Excuse me for the lack of communication lately, it's been somewhat rough for me in the latest days. I'm here to let you know of decisions coming from a few discussions that's been happening lately. Primarily, the focus on what we're going to be doing in the coming days related to our storyline, what we will be doing, the next expansion and the end of the current one. I've seen people saying that they heard a number of promises but they all ended up being hollow and never became a thing, and I do not blame them at all for any of that. I'll be revealing here what are our plans for the incoming days of Paragon, and I know many people will have the sort of mentality I just mentioned. But I'm not blaming them, nor am I going to criticize their way of thinking. I will try to show them that things are actually going to take a different direction. So .. enough chucklefuckery and let's get to what matters. ________________________________________________________________________________________________________________________________ The Legion Expansion: Assault on the Broken Shore, Tomb of Sargeras and Argus. This has been a topic for long and sometimes heated discussion across the server, both in Forums and Discord as well as in the Mall. I know that the Legion expansion, like .. 70% of it is really cringy because I also have the feeling that it could've been a much more well done job from Blizzard's part. Not even gonna comment about Warlords, but what the last expansion has to do with the current one is that, as a Private Roleplay Server, we had all the ground to make it different, inovating and fun, but lack of interest and frustration really leads us to fail at that, being just .. another Retail course. Hence why we're currently trying to set a stage to work better with what content we have coming our way. We are, at the moment, considering a very dynamic approach. In the Assault on the Broken Shore, the current focus is as follows, but not limited to: Give the Players a shot of leeway. Players really need to feel they have an impact on the ambience, so the Event Manager and some of the Dungeon Masters are already on the case. They intend to provide more options to make it feel less Retail and more custom. A system of enemy vs allies bases will be set, as well as the importance of holding those will be very expressive, counting on Player performance ICly to make it either a heroic success, or a phyrric victory. Give the Players the opportunity of hold the reins of the process. We surely need more Player leadership on these situations, and the Assault on the Broken Shore is a great oportunity to do so. For players representing their Order Halls (which is pretty much what the Armies of Legionfall is) the focus is to try and make the experience dynamic for them. The options to lead incursions and capture key points across the area will be put forward, as well as they'll have to defend it, make sure it is held in their hands. Plans for events in that regard are being discussed at the moment and it is something we're looking forward to. On the topic of the Tomb of Sargeras, the Event Manager is still considering options, and we hope to bring the results to the public as soon as possbile. On the case of Argus, the diversity of how we're going to do it is also on the planning phase. But it will all depend heavily on the results we get on the next phase, which is the Broken Shore and Tomb of Sargeras. Call those a testing subject if you will. It's also an opportunity to flesh out what's the best way of handling the incoming content the best way possible to make Players feel at ease and actually have fun with those Events instead of just playing a pre-scripted thing all over again. Expect more information regarding this in the days to come. The Planning Board for Battle for Azeroth Frankly, the Warcraft community all around the world gets more and more frustrated every time something new comes out of Blizzard's womb. Battle for Azeroth, while full of potential, is one of those deformed creations. We have the opportunity to make it different, and we're planning to try it out the best way possible. After the end of Legion, the plans are currently to give some sort of Interlude between the two expansions, maybe bring some content from Before the Storm into it through DMed events. The latter depends much on the community's interest and the availability/willingness of the Dungeon Master Team. But we're going to use this interlude for the following: Custom Player-driven quests and maybe even storylines. We need some of the good old custom content to bring back some life to our community. Both the Event Manager and I agree that the need for this freedom is necessary, so we're dedicating this period to the creativity of our Players and Dungeon Masters to provide something else to everyone. Escalation of tensions between factions. Surely, everyone will agree that the Faction War was really just abrupt and dumb due to the fact that right after the most significant enemy of the universe was defeated, the two factions go like "yeah let's just beat one another again really hard because the blood of our world will help us fuck it all real badly, who gives a shit if Azeroth is dying". And that sucks a lot. What I intend to promote is actually what we used to see in the older expansions: skirmishes, conflicts based around a certain object of interest in different regions. Examples being Warsong Gulch and Alterac Valley. They're conflicts located in certain regions for either resources or land, but conflicts that never ended up in a First/Second War type conflict. It's really barebones now, so I'll request your patience while we're still making plans for it. Recycling of whatever good content we can use. Yeah, while most of the expansion is shite, we're still going to be looking for what scraps we can use in our advantage. Zandalar and Kul Tiras are the most significant we have plans for right now. These are places that still have a bit of love from a lot of people, and we intend to make it worth their while. Or at least try to. Again, it's all on a planning phase. And once more, this is all heavily under planning. Think of a drafting board with a lot of tools, pencils and paper, but little to no risks yet. What we ask of the community for now is patience while we try to make it worth your while. The most meaningful and important part of this, is: we are firmly planning to expand the A-Z system drastically and unchaining ourselves from the pre-set, pre scripted Lore storyline as best as we can. On this topic, we're keeping some of the stuff for logic and consistency in order to keep the Roleplay from becoming a huge mess of bullshit and 'lulzy' stuff. Stay tuned for more information on this in the coming days. ... and last but never least, a topic of major discussion across the server. The Real Meaning of Player Characters: Are we the 'Adventurer' or not!? This is an old topic, so right now, I will set this on the stone for everyone to see. I'm sure there will be protests, but I have a feeling most people will agree with me. I may be wrong, mind you. And if I am wrong, we will look for ways of making it better. We have General Discussion and Feedback&Suggestions for this. The key word in what your character actually means in the grand stage can be resumed to a single meaningful word: MERIT. I know it's difficult to say "yeah it makes sense here" or to even believe my words right now, because so far in the 4 years I've been around this server, I can hardly say that meritous characters usually get the recognition they deserve. Not even from Lore Characters, DMed by people that actually provided meritous situations for some of those characters. But right now, after I discussed it with the Event Manager, we'll be encouraging this situation to change. Our biggest expectation is that the incoming events will be the chance for us to start doing it for real. Having NPC characters actually mention a Player by his name and give him some praise, make him feel welcome in the environment and by those present. We obviously can't force the fellow Players to also do it, but we can do something about the NPCs and the environment for sure. Now to explain how this whole Merit thing works. We're going to be basing this on what the Character actually accomplished. His participation in things that really count to the grand scheme of things. Examples of this is the defeat of Gul'dan and the title Vengeance Incarnate. People in the Character's respective homeland will probably hear of his feats and greet him accordingly. Now if your character is just another guy or gal among everyone else, he'll continue to be just another guy or gal up until the point he starts to show up in the spotlights. That will also depend of region and situation, but I reckon people authomatically understand this. It also depends wheter or not your Character is willing to be in the spotlight. Lots of shady or shy characters out there. Resuming, the importance of your character and how well regarded he is in the world depends on his accomplishments while working for the greater good, be it for the greater good of the world (as we do in Legion) or the Character's own homeland or his/her most frequented areas. ________________________________________________________________________________________________________________________________ All I can say is that we will strive to make it so. This is a lot of things where "planning" has been mentioned because there's a lot of discussion going on right now, but our objectives and pretentions for the future are pretty much all detailed in this Announcement. I know many will not believe, or will have doubts, but the best I can do right now is show you that we're not sitting on our arses while the server crawl on the mud. Should I fail to deliver, I will step down. I'm not here to fill you with expectations and then disappoint you. Kind Regards, Paragon Administration, Moderation Team and Dungeon Master Team.
  15. Is this still a thing??
  16. This sounds pretty cool, hope the timeline isnt too advanced to make this relevant still
  17. Senn has : Archaic Nathrezhim Keepsake, Phalamere's Forbidden Grimoire, Construct Personality Sphere, Arcanogolem's Digit, Etraeus's Celestial Map, Erratic Metronome, Animated Exoskeleton, Ephemeral Paradox.
  18. There will be a delay on finishing this, the day I had planned out to work for it was overrun by real life. It's still happening.
  19. Pirris: Construct Personality Sphere (Handed in) Etraeus' Celestial Map Pharamere's Forbidden Grimoire (Handed in) Cloak of Temporal Calibration Convergence of Fates (Used Seal from Aluriel) Phial of Fel blood (Given to Cerrin)
  20. With the battle at the Nighthold resulting in not only a major victory over the Burning Legion but also the revival of Illidan Stormrage the tide of battle can finally be turned around. Despite that Gul'dan was merely a stepping stone to much more powerful adversaries and twisted schemes the demons have suffered a great setback as they lose one of their mightiest fortifications on the Broken Isles. All five Pillars of Creation have been assembled: the Aegis of Aggramar, the Hammer of Khaz'Goroth, the Tears of Elune, the Tidestone of Golganneth and with the latest victory the Eye of Aman'thul has been added to the growing arsenal. With these fabled relics at our disposal the united orders of Azeroth now prepare to strike back at the heart of the Burning Legion on our world: the Broken Shore. While the last journey to the desolate island resulted in a humiliating defeat and the loss of some of the world's greatest heroes their sacrifice will not be in vain. This time the Burning Legion is cornered and we will pick them apart piece by painful piece until nothing remains. In their desperation they will likely opt for an all-out counter attack but they will be given no quarter. This world will not fall to the demons. Meet with Archmage Khadgar and various champions of the world's order halls at Krasus' Landing. It is from here that we decide on how to proceed. Now then, Paragon. I'm aware that we have only just finished the Nighthold but worry not! We aren't starting the Broken Shore just yet intentionally to let people get a bit of a breather from those events, to make their own stories and wind down a bit. While our characters need to recover from the brutality of war, hosting these events and participating in them also takes a toll on us as players and DMs so we don't want to rush right into the next story just yet. The date for the first Broken Shore event has yet to be announced but the intention is to have it happen in two to three weeks from now, too much downtime is also not a good thing. What is being planned for the Broken Shore? The DM Team will do whatever it can to make the push into the Tomb of Sargeras a memorable experience. While this content has its own storyline that results in a battle against Kil'jaeden the team is at encouraged liberty to divert entirely from this storyline provided that all their roads still lead to the Cathedral of Eternal Night and the Tomb. What this means is that the entire Broken Shore island is their virtual playground where they can mold and shape events in accordance to the end goal, to make it as immersive as possible and make it feel like this is an actual war with the fate of the world hanging in the balance. The DMs have been notified of what tools they have at their disposal for the events they can host and are encouraged to make as much use of those as they can. Mage Tower, Order Halls and Class Mounts There are currently no plans to actively host the events related to the Mage Tower and its storylines. It is up to the DMs if they do want to do something with this content. Like the Mage Tower there is nothing planned for the continuation of the Order Hall's storylines and it is highly likely that they will be retroactively considered as completed. If there is a desire to see specific storylines held as events however, it can be considered. Class Mounts are a different cookie altogether. The storylines around them will not be pursued and in some cases the mounts will simply never be available (Examples: Ban-Lu, Grandmaster's Companion; High Priest's Lightsworn Seeker). Other mounts can be obtained through a custom chain of events, albeit in limited number due to rarity (Examples: Huntsmaster's Wolfhawk, Archmage's Prismatic Disc). Assault on the Broken Shore ???, ???PM ST More To Follow...
  21. Hartford has.. [Suspended Nightwell Droplet] [Construct Personality Sphere] [Pharamere's Forbidden Grimoire] [Archaic Nathrezim Keepsake] Able to turn in when ever, always have time, and am not picky with when. I would like to say, though, that Nighthold has been an interesting ride and definitely a pleasure to see how each DM works around some of the mechanics from the actual raid. Well done, everyone.
  22. After a coordinated attack yesterday, the Burning Legion has been expelled from the entrance of the wilderness, the location of Corporal Teegan's Expedition. With the help of 3 specialized individuals, those being a half-elven ranger named Gaius Dawnfeather, an skilled elven mage by the name of Solivina and a young Master Sergeant of the Stormwind military, "Stonewall" Aimes, the demons were beaten back at every turn, leaving many dismembered and gutted demons across the field of battle. Regrettably, the Alliance had some losses, but the victory achieved is far from costly, although not the last needed to expell the demons from the wilderness. Right after the battle, the druid Naralex has moved in, very worried with the safety of the jungle he created. He has moved to the camp and immediately called on the forces of Nature to expell what remaining demons were there and cleansed the camp site of its taint. Scouts report that the demons maintain a functional portal within the wilderness, as well as a Corrupted Moonwell spreading the fel taint and corrupting the forest's wildlife slowly. Rear Admiral Hartley announced that it won't be long before the Alliance finish the job.
  23. Sage

    [Chain] The Lost Forge

    THE FORGES The Forge of Valor [KALIMDOR] Hemet Nesingwary has located the Forge of Valor - one of three Forges dedicated to crafting or remaking items worthy of the Titanforged of legend. However, the group must contend with the burrowed threats of Kalimdor to unlock the Forge. TIME: TBA CAP: 10 THREAT: Old God minions (C'thun) THE REWARDS NEW Smithing Techniques Crafting Material A Personal Weapon or Armor Piece Gold Possibly more? Some of this depends on how destroyed a body is and what the NPC in charge says about looting corpses. Now onto the meat and bones: The Weapon or Armor piece. WEAPON/ARMOR If you wish for this to be your reward, you will need to attend only ONE of the Forges. After that, I will ask you to tell me if the character is pursuing weapon or armor. From there, I will work on the item reward catered to your character. I will ask that you contact me on Discord with something like 'Hey, x here' (x being your character) - as I will likely be asking questions. Please be warned that these rewards will be done to the best of their ability. I am not promising something supremely amazing as it will be triple checked and given cool downs & such. While I would love to go absolutely nuts on these - I have standards I have to abide by. The item will be given over to you over Discord when it is finished an approved. Also, please be patient with me when we finish the chain. I'll try to get these done ASAP but there's a reason why there's a ten person cap - and priority will be given to prior attendees. I would have done sign ups for this, but that felt odd to me.
  24. CAEMESH has: -Acquired the Construct Personality Sphere and will turn it into Arcanist Valtrois at a later date. KROVHENAN has... -Acquired the Archaic Nathrezim Keepsake and will turn it into Illidan Stormrage at a later date.
  25. THE LOST FORGES A tale as old as time to the Titanforged who recall their old masters - of a forge and smiths eternal to make armaments for their armies against the Old Gods. However, this forge were lost to everything except myth and legend. However, with the invasion of the Legion has come a need for this forge. With the fall of Gul'dan comes the right chance to seek the legends of these vaults. The heroes will have to work with various figures to not only find this forge but unlock their secrets as well. EXPLANATION During this chain of events, the gathered players will travel with the likes of Hemet Nesingwary, Taran Zhu, and Hymdall to hunt down the legends of the forge. You will contend with the ancient defenses of the forges, enemies of the Titans, and maddened Titanforged minions - Mogu and others alike. Only then will you unlock the secrets of the lost forge. Beware, you will not come out of this unharmed. You may even find that the Void's mad touch linger upon you. However, succeed and you will find the Forge unlocked to transform your weapons, make a new weapon altogether, or even forge something worthy of the Vrykul legends. However, be wary, for some forces might just attach to your craft. Forces that bear ill will towards Azeroth are watching the Forge. So yes, this chain is all about unlocking a lost forge of the Titans. In doing so you will gain the ability to forge or reforge your armaments. Please note that it is I who will design the weapon/remake of the weapon. This chain is oriented towards the experienced rather than the inexperienced - apprentices and squires will find themselves on death's door or even barred by the likes of Taran Zhu and Hemet. The chain will start soon, and it will end roughly before we reach the Maiden of Vigilance in the Tomb of Sargeras. The items rewarded from this are meant to last. If you're the type to constantly replace items or not use them, then please don't come to this chain. For each event, the cap will be no more than ten. The priority will be given to prior attendees of Lords of Entropy for the first event, and then the rest will follow priority of those who attended this chain's first event. Each event will be aimed for 4pm ST, and may last upwards of three hours for some. This will not change. There may be a gold reward or knowledge reward, but the MAIN reward is the Forge's potential. But be aware that it will only work once. After that, you will no longer be able to access the forgs. However, there will be other warnings throughout the chain - provided in-character through the NPCs. It would be wise to pay attention and not be murder-hobo.
  26. Azgrim acquired the following: Pharamere's Forbidden Grimoire - Intended for Archmage Khadgar Archaic Nathrezim Keepsake - Intended for Illidan Stormrage Warchief's Shattered Tusk - Intended for Baine Bloodhoof It was an absolute pleasure DMing Trilliax. He's definitely one of the biggest personalities to come out of a raid boss for a long time, and I'm glad I could help bring that here. Stay clean, or we'll have to sever your service....
  27. Bevin will turn in his : Suspended Nightwell Droplet Archaic Nathrezim Keepsake
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