Syth

Dungeon Master & Donator
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About Syth

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    Male
  • Characters
    Terin, Kain, Armac, and some others

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  1. Corrupted Core Hounds were seen retreating from an excavated route beneath the city. Dark Iron shamans are currently hard at work to save the wild creatures, which haven't fully succumb to the fel's insanity just yet! Deep underground, a terrible taint of fel is spreading, but due to the aid of a group of mercenaries and the Lightforged Draenei assisting in the Steppes, the taint has been somewhat contained. Security before the underground has been increased, and spellcasters, alchemists, geologists and other similar professions are being dispatched to evaluate the condition of the caverns and work on cleansing and reclaiming their use. Meanwhile, allied casters of the darker arts have taken to entering the caverns to siphon the fel energies for their own use. Only time will tell what may happen. The entrance to the cavern is guarded, but those with permission may enter.
  2. Recently, brigands have been taking advantage of the chaos surrounding Lakeshire and the region of Redridge. An ambush along the road from the Three Corners to the city of Lakeshire nearly claimed four lives, that of a young youthful high elven girl, a high elven warrior, a human priestess and a local footman on patrol, Private Arthur Mullsey. According to reports, the group stopped by in front of a man begging for coin along the road, intending to do him a service, but were caught up in a trap. Suddenly, the group was surrounded by a mix of orc and human bandits, the lone beggar appearing to be their ringleader. To make matters worse, the human woman was taken hostage. Fortune had it that another traveler on the road caused the bandits to lose their cool and split their attention, allowing the group to fight for their freedom and safety. Though the group managed to survive, only the bandit ringleader was captured and brought to justice. The other bandits perished during the struggle. While Investigators determine the identities of the bandits and evaluate the potential of more allied bandit groups, guardsmen and citizens alike celebrate the efforts of Private Mullsey for his successful arrest. Given recent events, travelers are encouraged to take care when coming and going from Redridge, and avoid approaching strangers and suspicious individuals while on the road. When it doubt about such suspicious people, travelers are asked to report to the nearest guard post or patrol and inform them of the situation.
  3. Syth

    Lakeshire Care Package

    Marquess Kyra Hawkmore has also chosen to donate coin, adding 200 gold of her personal savings and 250 gold from the coffers of her march, raising the total sum to 550 gold. Marquis Jean-Phillipe de Montarville has followed suit, donating from his reserves, the stock of the Westfall Trading Company and the stores of House de Montarville, a package of lumber, metal, food totaling a worth of 350 gold, alongside 20 workers to help put the supplies to use. With such sums and resources at their disposal, the administration has made plans to reach out to organizations such as the Earthen Ring and Cenarion Circle to quickly undo the damage to the region and its wildlife.
  4. Syth

    Lakeshire Care Package

    Following Kain's example, Baroness Chelsey Rivemere has donated a large amount of goods and sent some of her laborers to assist Lakeshire with its recovery.
  5. In an effort to assist with mitigating the adversities suffered by the population of Lakeshire, Kain Teller, Co-Owner of Merchants of Menace, has started a donation drive for the city, starting it off with his own donation of 100 gold coins. The money will go to repairs of the city and the welfare of the citizens of Lakeshire. Those who wish to aid the residents of the city may also choose to donate other things in place of money, such as clothing, building materials, preserved foods, clean water, medicine, as well as weapons and armor, and anything else that could help the residents survive the present crisis. Separate of the donations to the city, the Mage of the Steppes has added a 30 gold bounty as a bonus on top of the existing reward for the removal of the demons in Redridge. The money is in the hands of Marshal Marris and will be evenly split among those who help with the task.
  6. While some celebrated Hallow's End in other parts of the world, the armies surrounding Blackrock Mountain saw an entire day of battle. On loan from the Alliance, the 7th Legion took up the post of the dwarves that kept the demons at bay for so long, leaving the veterans free to liberate their home. It was one of the bloodiest battles to occur in this already gory war, bringing with it both hope and despair. The strange crystal that fell a week before the battle was also recovered and discovered to be a beacon from a lost bunker belonging to the Lightforged Army. With assistance from the forces of the Steppes, and the intervention of the Mage of the Steppes, the lost Lightforged were able to survive the fall, and fight their way to safety through the largest cluster of Infernals to be dropped in one place yet. The leader of this group called himself High Vindicator Vulaan, leading four others. The majority of them had been exhausted from a month lost in space, but those with the strength and enthusiasm to fight would join forces with the dwarves, humans, mercenaries and other allies during their plunge into Blackrock Mountain. With their aid, and the assistance of the Army of Ironforge in the Searing Gorge, path through the mountain was cleared at last. Though some demons remain tucked away, they have been routed and isolated. Shadowforge's path through the mountain has been opened up once more. Despite the hard-earned victory, few celebrated. Five squads of Dark Iron forces were completely wiped out. Six damaged groups were reorganized into 3, leaving 3 officers to be temporarily withdrawn. Three squads of Bronzebeards faced similar results. A squad of mixed forces volunteered by House Von Karstein unfortunately lost half its members. Three members of the Illidari also joined: a demon hunter, and two demons. While the hunter survived, one demon perished, though it is believed they may reform, while the other was left unaccounted for. In the wake of the battle, while the respective armies involved recover, those on both sides of the mountain try to celebrate the bittersweet victory. The names of the fallen are briefly honored during this short reprieve, with the promise of a more deserved ceremony when the fighting is truly over. The collection of the bodies, both mortal and demon, has been a slow and difficult process. Some bodies may never be recovered, having fallen in to the lava pit in the mountain; they are still being identified. The Mage of the Steppes has taken on the task of handling the demon corpses and cleaning up whatever corruption they have left behind.
  7. Syth

    Into The Breach

    INTO THE BREACH . . . . . . . Date and Time: 10/31/2020 12 PM Server Time** **Date subject to revision in the event of shitty circumstances.
  8. Syth

    A Light in the Ashes

    After a series of bombardments by the Burning Legion, all eyes watched the skies carefully in the Burning Steppes, both day and night, a constant unease present. Hours before dawn, a golden light broke through the layer of perpetual ash clouding the region and struck down. The celestial object crashed into the stone bridge leading up Blackrock Mountain, sending disarray into the flood of demonic ranks pouring along the structure. Dark Iron forces watching the bridge identified the foreign object as a glowing golden crystal, distinctly different from anything of Legion origin. The crystal has drawn attention, frequently attracting demons to its glow. In response, the best marksmen among the Dark Irons have been focusing on any demons attempting to claw their way up to retrieve the crystal, making for easy pickings. Despite being preyed upon, this has not discouraged the desperation of the Legion's efforts. Rumors abound that the liberation forces plan to use the chaos introduced by the crystal to retake the bridge. No official word has been given, but defense of the front line has been slowly transferring into the hands of the Alliance's 7th Legion while more Dark Iron forces are rallying near the stone bridge.
  9. Hardly a week had passed before the Legion sent another volley of Infernals into the Burning Steppes. Their defenses were less prepared to stop the Infernals mid-flight this time. A desperate attempt by the Mage of the Steppes altered the trajectory of some of the rock giants, but four still crashed into the city of Chiselgrip, one striking the Mage's own tower. Due to prior experience with this sort of attack, the city had run drills in advance. The felslate monstrosities were spotted in the sky minutes before arrival and the townsfolk managed to hide themselves indoors and underground in time. What followed was a very brief and desperate clash between the four Infernals and the combined efforts of the guards of Chiselgrip, the mercenary soldiers of the Mage of the Steppes, and a mixed collection of adventurers and wandering warriors. Names of note were a High Mage of Stormwind and frequent visitor of Chiselgrip, Tayu Lamiaceae, and a once-native to the region, Gorrbrox Stormhowl. The pair were able to stop one of the four Infernals from detonating itself in the local tavern-turned-shelter, saving hundreds of civilian lives in the process. The act came at a great price, leaving Stormhowl's body in a disfigured mess, surviving within an inch of his life. Great pains were taken to heal the orc for his valorous deed, and he was able to walk again, but little more beyond that. The casualty report that followed was sad, but relieving. The town only lost ten of its guard, two mercenaries, and one of the five raiders following Stormhowl. No civilian lives were lost, but many of the town's Chiseled Golems were damaged or destroyed. Cleaning of the fel corruption began immediately, and repairs to the town and inventory of golems will follow in the proceeding days. While the residents are in unanimous agreement that the disaster could have ended far worse, the Mage of the Steppes and prominent members of the Thorium Brotherhood, have declared this a lucky strike of the Legion's, and that they will not manage to follow through with such an attack a third time as Chiselgrip further prepares its interception strategies against such precision long-range attacks.
  10. (i fix name. i sorry. very sleepy at time of post)
  11. Late into the afternoon and early in the evening, a massive fireball of Fel crashed into the skies above the human kingdoms. It split apart into many pieces, almost all of which were witnessed falling toward the Burning Steppes. But one piece splintered toward Lakeshire, crashing into one of its docks and causing mayhem and destruction. An infernal revealed itself from the site of impact, but several brave first-responders fought and stalled it before it could get close to the city. Despite their best efforts, the infernal appeared to self-destruct, showering fel rock and fel fire over the town and lake. Though some of the damage was minimized, it still came at the cost of life and property, and the purity of the lake. In the aftermath, only seven were confirmed dead, including two fishermen on the docks at the time of the infernal's impact. But many suffered injuries from the battle, and others still have gotten sick from drinking water from the lake, and there are concerns over the safety of consuming animals and plants that rely on the lake. The Mage of the Steppes arrived some hours after the events unfolded to repair the dock and clear up the entrance to the town hall. The town's faculties returned to a semi-functional state, but further repairs will be necessary to fix all the damages. The Mage informed others that the Steppes suffered several attacks of similar nature, and he had to return, unable to stay and help with the repairs any further. Lakeshire was unable to identify all the first responders. But it accredits those who could be identified: Commander Alderic Bradley, Senior Mage Eleanore de Montarville, and High Mage Tayu Lamiaceae. The others were an unidentified human marksman, and three unidentified high elven women. Lakeshire thanks these men and women, both named and unnamed, for their heroic deeds both during and after the battle in helping Lakeshire avoid a much worse fate. The Magistrate has stated that he will offer more public thanks when the settlement is in a better position to take administrative action, and will focus on recovery for the time being.
  12. Well, it wasn't really meant to be a big thing, just a way to introduce the Lightforged Draenei characters to RP without forcing it to happen on Argus, or waiting for Argus to come. I had no intent to push for more than that, but I wouldn't necessarily stop it either. The potential is there, so if it became a popular idea, I'd support it. It's unfortunate that time constraints have set me back a bit. But, we'll see what I can do.
  13. Syth

    The Mourning After

    After a year of being out of contact with the world, the reclusive Sect of the Dragons has surfaced again under tragic circumstances. The Temple of Flight, the Sect's hallowed temple city and holy site, was unfortunately at the heart of the Burning Legion's invasion in the Burning Steppes, cut off from all sides. The city was built along the coastline just west of the Steppes, and was thought to be in a safe place away from all hostile parties. By mere chance, the city's perilous state was happened upon by a scout sent from the Burning Steppes who discovered the city from afar. The bastion of worship had turned to ruins, flooded by demons, and the ominous signs of a submerged Fel Reaver launching attacks from the depths. A lone structure was left standing, surrounded by a barrier keeping out most of the demons: The Sanctum itself. Immediately, the Mage of the Steppes mobilized a group of 200 through multiple entry portals, among them, various heroes of Azeroth, to storm past the demons and breach the barrier as it neared its breaking point. There, they found the High Priestess Nevana Seersane fighting back a wave of demons and acting as the last line of defense between the invaders and a mere 105 survivors. A short, intense battle was fought as the rescue party broke through the demon offensive and established a portal. The rescue was a success, and the surviving hundred were evacuated to the city of Chiselgrip. After the departure of the Mage's militia, The Temple of Flight fell under complete control of the Burning Legion. It is speculated that the demons have limited their advance on Stormwind because of the city's presence, and further speculated that the rest of the population have become fuel for the Legion. Of the original population of 1500, a mere 7% have been confirmed alive. Today, in the morning after the rescue, the refugees and the city of Chiselgrip mourn for their loss. The High Priestess, upon departure from the Sanctum, has fallen unconscious and has yet to awaken.
  14. Syth

    The Vigil's Fate

    The Burning Legion mounted a relatively small attack against Morgan's Vigil late into the evening, but even the "small" force of demons was overwhelming. They had made their way up the slope when a patrol from Chiselgrip spotted the attack and swiftly sounded the call to aid their allies. Before the main reinforcements could arrive in time, a band of adventurers and mercenaries was thrown together to keep the demons busy. They managed to do much more than that, disabling the portal that allowed Felguard to funnel through, slaying the commanding demon and the portal keeper. But the results devastated the land. The dark iron riflemen arrived in time to tear apart the demon assault from their undefended rear. The power of dark iron craftsmanship was not to be underestimated as they made short work of the advancing demons. The once brown slope has been coated a dark red with a hint of sickly green. The Legion were stopped dead in their tracks, with no casualties on the side of the rescuers! But despite their best efforts, it was not a perfect defense. The Vigil was unable to hold out without losses, and several of the guards among Morgan's Militia, despite their tempered skills in combat, could not hold out against the waves of demons. This has left the camp weakened. Due to its lack of strategic value, the influential parties of Chiselgrip have suggested that Morgan move her forces to join with Chiselgrip until the area has been secured. Patrols have been sent out to investigate the eastern Steppes for the entry point of the demons, as more and more pockets of forces are being encountered in the east. The message sent by this attack has not fallen upon deaf ears. The Steppes will retaliate; demons will not be given a foothold in the east so long as mortal-kind lives and breathes.
  15. Syth

    Evacuation Notice!

    Rewards all accounted for at last. Will be archiving this.