Jordy

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About Jordy

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  1. This is up and running again! More to come soon!
  2. Hey there Paragon! A good deal of discussion has been happening lately given our suddenly increased numbers, and a couple of suggestions and changes have been brought to the Moderation teams attention and we've deliberated and weighed in on them accordingly across the past two monthes. We hope these changes and desicions suit the community and it's needs going forwards! 1. Expanding on the definition of ‘Loa’ in terms of Class and Race list It was brought to our attention that the definition of ‘Loa’ has changed since it was added to the forbidden list, and thus the Moderation Team has deliberated a few new entries on the Class and Race List. - Loa is being removed from the forbidden list and ‘Wild God’ is going in its place. - Ancestral Spirits are going to become playable and are going in the ‘Contact Mod’ section. - Wisps are going into the free section. 2. Dragonspawn and Drakonid's Inclusion on the Class List Drakonid and Dragonspawn have been missing from the Class and Race list for quite a while. This is being rectified now, as Dragons are playable and these lesser tiers of creatures related to the Dragon flights are not nearly as powerful as the Dragons themselves. While not being totally dependant on the Dragonflights' will anymore, they are still bound to serve their respective dragonflights accordingly, instead of just wandering around freely like a dragon. Thus, both Dragonspawn and Drakonid are being added to the ‘Contact Mod’ section of the character list, as it was decided they should still be put under a similar level of scrutiny as a Drake this does mean however, that any of these characters will be kept a close eye on in the coming future. 3. Making a format for Contact Moderation Characters As of late we’ve noticed that there’s been a few problems when it comes to recording what people have asked for from the Contact Moderation list of Classes and Races, thus, we’ve decided to bring upon a little format that should hopefully keep with the spirit of ease and speed of the Contact Moderation Character system in general. The format is below… This little format is to be used on the Contact Moderation section of the forums, labelled aptly with “[Character Name: ###] [Contact Mod Race/Class: ###] [Insert little Title Haha Funny Meme Here]” In the title. The title will likely be changed if it’s not kept in line with this as this title format is to be used to better collect information. We're going to be looking at a place where we can put this in the immediate future that allows the community access as the contact mod threads do not, but this goes through with immediate effect. 4. Adding Legendary Weapons to the Limited List The Legendary Weapons have been with us for almost a year now (maybe longer?) and in that time we’ve seen people come and go, take these weapons for themselves alone and use them in ways that may not befit the weapon itself. From this moment onwards, we’ve decided to put these weapons on the ‘Limited List’ along with Nobles, specific classes and races as we don’t believe it’s fair that people who’re inactive have weapons with such prestige and lore behind them and that others aren’t given a chance to get them. Players who do become inactive will lose the weapon in one way or another; however the method of its loss will be deliberated either with the previous owner or the new player looking into taking the item at the earliest convenience for them and the moderation team. You will not be forced to go through a revoke application, but if you wish to take it back you will be forced to go through another quest to retrieve it, or regain it, just as another player would be forced to should they wish to take it up. Thus, the current additions to the Limited List would be everyone who currently has a Legendary weapons, these will be up on the list shortly. 5. Lightforged Warframes The Moderation team have recently heard talk about players wanting Lightforged Warframes these are said in the canon to be very very strong, cutting through swathes of demons upon demons during the Argus Campaign. Both players and the staff have concerns about them being too powerful for players to handle but in response we’ve decided to treat them a little differently than we see in the canon, at least the player-owned ones. It was decided that we should treat them, both in terms of power and player ownership, in the same as other Steamsuit but with the added advantage of being made out of Lightforged Iron, naturally these would need to be applied for and so the user must justify any attachments in the app itself rather than having anything for 'free' unfortunately. We reckon this is a nice middle ground between what we actually see in canon and things that we already allow players to have. 6. Technological Attachments on Weapons, Guns and Armour It was suggested by one of the team that we should change the wording and perhaps be a bit more lax when it comes to technological attachments. We’ve decided to allow all levels of mundane attachments with no application, but if the player wants to apply more than one special attachment to their gun, weapon or armour, including enchantments, then they need to apply for it through a misc app. - Examples of special attachments would include Thermal Scopes, Scopes that can see magic, attachments that can shoot fire, such as an underslung dragon gun or pressurised Launchers that may fire grenades, or vials of an alchemical solution. - Examples of more mundane technological attachments would include regular scopes and detachable bayonets. Be warned, this is not a comprehensive list and shouldn’t be taken as such. WoW's technology can be an exercise in immense creativity given its steampunk nature, so things should be brought up individually when curious if an application is required. 7. Class Mounts Given we’re at the point in the story where Class Mounts are being given out, it felt appropriate to decide how we were going to be giving these out. Thus we have a little list now. The mounts listed under “Single Event/Reputation” are rather simple and basic, these could be given out at the end of Broken Shore, pending DM approval or could be gotten through a single event request. The mounts listed under “Several Events” are mounts that would only be given to the champions of these specific factions, people who have gone out of their way to impress the Valarjar or the Ebon Blade as an example. However the only one that we decided to not allow at all was the High Priests Lightsworn Seeker, apparently there are only three in existence, so that makes it hard for us to hand these out without other Priest players possibly feeling left out. Single Event/Reputation Reward: Highlord’s Charger (Paladin) Nehterlords Wrathsteed (Warlock) Slayers Felbroken Shrieker (Demon Hunter) Huntmaster’s Wolfhawk (Hunters) Archmage’s Prismatic Disc (Mages) Shadowblade’s Omen (Rogue) Multiple Events for your faction: Deathlord’s Vanquisher (Death Knights) Ban-Lu Grandmasters Champion (Monks, please note, any of these tigers given out are not the named Ban-Lu but they will be a part of Xuen's litter) Far Seer’s Raging Tempest (Shaman) Battlelord’s Bloodthirsty War Wyrm (Warrior) Lunarwing Form (Druids) (Recommended for Talon Druids, but others may request access) Not Allowed: High Priests Lightsworn Seeker ___ Thank you for reading! The community are encouraged to approach the Moderation Team or the Admin with any doubts or concerns regarding these soon-to-be implemented changes. Kind Regards, Paragon Moderation Team & Administration.
  3. Jordy

    The Hills in Upheaval.

    I've finally gotten off my ass and done the loot. Here you folks go, for all those who participated, sorry it took longer than I anticipated.
  4. The Kingsbay Auction house is open for business, open for any and all! Rules of the Auction House 1.) The auction house takes 10% of the profits of anything put up for auction whether it's legal or not. 2.) 'Officially' no dark magic is to be sold on the Auction House, but on occasion it can be found under wraps. Items like this are likely to be inspected before being allowed up whether 'officially' sanctioned or not and some may still be denied on an individual basis depending on their function and purpose. 3.) Bids may be posted anonymously to the public, but the people running the auction house will require a name and a point of contact in the form of an address. (these rules are subject to change) How to bid The bid can only be posted as a response to this thread itself as to avoid price trickery in direct messages. Items will be recorded in the main post alongside bidding posts on the thread itself. After the first bid has been placed, the item will remain available for a week, at which point the last remaining bid will be taken. Bidding format Item Description: Give a description of the item and it's function Item Condition: Is the item broken, fully functioning or slightly damaged Starting Price: What price are the bids starting at Buyout Price: Completely option, how much would you be willing to take to part with it immediatly Shady or Not: Will this be advertised in the legal area, or kept within the shadows Current open bids Item Description: Jade Tiger Statue – A statuette of a Tiger lovingly crafted out of Jade, very similar to the large statues seen in Stranglethorn to the south it would fit nicely on a hearth as an ornament! – This item allows someone to the user a Tiger companion made of solid Jade for three turns a day. The statue must be held in the palm of your hand and concentrated on for a full round. For the three consecutive rounds after, the Tiger grows and fights for the one who woke it! (event reward) Item Condition: New Starting Price: 10 gold Buyout Price: 20 gold Shady or Not: No. Item Description: Runestone of Protection (x3) A 5-turn lasting arcane barrier that protects the user of the rune for 2 normal attacks or 1 heavy attack. Consumes a runestone on use. Item Condition: New Starting Price: 20 silver Buyout Price: 1 gold Shady or Not: Legit arcane magic ____________ Past Bids Item Description: A magical Nightborne glaive. Deals Arcane damage on impact. (From Marky quest.) Item Condition: New Starting Price: 5 gold Buyout Price: 7 gold Shady or Not: No. Put up by Vito Flops. Post is semi-wip and subject to change or be added to
  5. Welcome to Kingsbay, traveller! Food, ale and merriment are abundant on these shores and the world could sure use some of that in these dark times, just one night on the town never did anyone any harm afterall! The port is open and any and every soul from both the Horde and the Alliance are welcome to come find a good mug of ale and a hearty meal in these troubling times. Not to mention opportunities for gold and wealth are abound in the port! From the auction house to the open marketplace and even the Sunken Maiden inbetween! Rumours even tell of a darker underbelly where a man can get prohibited goods and forbidden fruit right under the noses of the lawmakers, but don’t tell the boys in blue and gold. Some voices even say that the governor of their fair port gives them the freedom to do so for a slice of their gold, but could such a statement ring true? OOC: An event will be held in Kingsbay for the grand opening on the 18th of April at 2PM Servertime, both Horde and Alliance characters and anything in between are welcome!
  6. Jordy

    The Hills in Upheaval.

    Event rewards coming soon!
  7. I thought it would be a good idea to put the events that transpire in my latest event chain right here, for people to see and so that news gets out ICly! Want more info? Check here. Starter Hark heroes! Calls go out across the Alliance, Horde and everywhere in between as trouble rises in the temperate regions of Northrend. Trademaster Williams from the Venture Trading Company has sent out word from their mills in the hills that they need aid in tracking down some strange magical occurrences of a possible Fel Nature! The Venture Company has been supplying Lumber to both the Alliance and the Horde to fuel the war against the Legion under the agreement that they be mindful of the land they’re upon, and so far under the Honourable Trademaster Williams they’ve done so rather well. This hasn’t stopped suspicions rising against Williams as heroes from far corners of the world journey to see if they can help quell this Fel menace, or simply opt to keep an eye on the company… The party is to meet the Trademaster in Venture Bay to discuss the details of this operation and then work alongside the company to send the demons back! Update: Event One The party sought out their questgiver at Venture Bay and set out to investigate the scene, unfortunately, they came across a little bit of a roadblock and sent their crime scene into utter chaos, thankfully with a bit of luck and whit, they managed to quell the shenanigans enough to find what they were originally looking for, and found something very disturbing. Was the very man who brought them here the one responsible for the attack? Participants: Urdren, Izusa, Anken, Jonathaan, Sid, Varro, Vynethiel, Shaelis, Yorick. Update: Event Two While the Cenarion Embassador was underway with preparations, Granite Springs was attacked by a group of hidden Goblin Assassins and Sappers, by the time that the group had finished them off they stopped to notice that the Embassador himself had been killed, and a note was found on the body of one of the Assassins. Crudely written and signed by one Trademaster W., it called for the death of the Embassador. Now not only have the Venture Co. been inplicated to have ruined a Druidic shrine under the obligation that they were specifically not meant to, but they have also been implicated to have killed a high up member of the Cenarion Circle. Participants: Jonathaan, Sid, Varro, Vynethiel, Shaelis, Yorick, Ed, Alvia, Nikita, Adrian. (Please poke me if I've forgotten you) Update: Event Three The party decided that the best way to proceed forwards would be with diplomacy in mind. They enetered Venture Bay, only for the guardsmen to call them along to the Trademasters office. There the situation unfolded further and it was revealed that the Trademaster wasn't the one behind this... It was his Taskmaster, Grizzix, and on the Orders of Mogul Razdunk, he was to remove the Trademaster from his position and take his spot so that the Venture Co. could maximise their profits and their operations across the Hills... On the bright side, the party now knew for sure who was to blame for all of this carnage! ... but in contrast, the party where also being driven out of Venture Bay! They managed to escape with the Trademaster and his Daughter in tow and took them to Granite Springs but who knew what other devestation the Venture Co. would leave in their wake! Participants: Urdren, Izusa, Jonathaan, Sid, Varro, Shaelis, Yorick, Alvia, Nikita. (Please poke me if I've forgotten you) Update: Event Four In the wake of the disaster at Venture Bay, Ioric, the homesteader in charge of Granite Springs remarked on how his latest shipment of supplies and rations hadn't arrived yet. This wasn't a good sign as his contacts where always on the ball when it came to timing... So he humbly requested that the heroes seek it out along the road to the north... and they found it, for sure. What they found was half a dozen Troll Zombies feasting on the remnants of two dead humans and some wildlife along with their supplies! They saw two Trolls in the back, running off with crates of food, while one Troll was in the back raising more of their dead. In the end, the party was successful and managed to retrieve all the goods, but the Necromancer had escaped! Back in Granite Springs, the players were then met with an odd request from one of the Drakkari... Participants: Urdren, Izusa, Sid, Yorick, Alvia, Azumak. (Please poke me if I've forgotten you) Update: Event Five And just like that, the party were thrown into the midst of a civil war between the remnants of a Drakkari Tribe. One half wanted to live peacefully in the Hills, live as best as they could even with the loa's abandonment, while the Necromancer previously met had been part of the opposite end of the tribe, the ones who sought control over death as a means to defend themselves as the Loa scorned them! As as result of the Venture Companies carnage and their thirst for resources, the Necromancer was driven out of his ruins by a mining operation... but he had what he needed. As the party approached the village, they felt a chill in the air, one than ran deeper than the simple colds of the north! A merciless horde of zombies charged towards them, chomping and slashing at their heels as they fought back valiantly! Killing Dire Troll and Commander alike... before their foes rose again as something horrific popped in the air, sending waves of dark energy across the hills. The Head of these Necromancers rose up from his ritual grounds... and revealed himself to be something very familar to the party. A Lich! The Undead savant sought to deal with the parties own Undead first, and a battle of the Liches commenced! In the end, the Troll was defeated and the village was brought back, but Alvia knew one thing the rest of the party didn't realise... His urn was nowhere to be seen. Participants: Urdren, Izusa, Sid, Yorick, Alvia, Azumak, Jonathaan, Shaelis. (Please poke me if I've forgotten you) Update: Event Six A few days later, a Furbolg ran through Granite Springs, babbling to himself... Unfortunately, no one understood his words apart from a little sprout named Old Bark who acted as a mediator as the party rushed towards the scene! They were ambushed along the way by a set of seemingly feral Worgen who were attacking the new sapling of the world tree growing within Grizzlemaw! Even with the Might of Grizzlemaw on their side, the party had to fight tooth and nail to actually queel the uprising... Thankfully, everyone was safe by the end but the Elder spoke of how they'd noticed Goblins in metallic contraptions throughout the hills... The situation seemed to be getting worse. Thank the gods Old Bark was there! Thanks to my good pal @nuggiemancer for running this one! Participants: Na'thandral, Izusa, Rhana, Jilliana, Azumak, Jonathaan, Pirris, Annastasia. (Please poke me if I've forgotten you)
  8. WANTED ALIVE FOR QUESTIONING: THE WEDDING BANDITS These individuals are wanted alive by the Kingdom of Stormwind and the Grand Alliance, both on charges of: ... Disturbing the Peace, Resisting Arrest and Conspiracy to Commit Terrorism The second target only, is wanted for... Assault on an Agent of the Crown ___ The first is described by the Guardsmen as follows... A scraggly looking half elf, no doubt dragged out of some back alley barrel, sleeping with the discarded trash of the people, or lying in the dirt and hay amongst the horses in their stables. Raven black hair that had been blown back nigh permanently as if he were constantly facing down the brunt force of an explosion. Few more.. mechanical features could be made out even from quite a distance, the purely steel left hand that would occasionally let off geysers of piping hot steam, or the loud ticking that roused from his chest cavity. Known to be fragile, as his lithe frame suggests. Threat: The suspect is reported to the armed with explosives and very dangerous. Reward for Capture: 10 Golden Crowns Last seen: Running through the streets of stromwind, being chases by half a dozen guardsmen, gone in a plume of smoke in an alleyway in the Cathedral district. The second is described by the Guardsmen as follows... A grizzled looking gunman with a scowl permenantly plastered across his face, unkempt and messy. The man's fingers hover around the trigger like a cat to a bowl of milk and his voice sounds of a man with a harsh life. His hair colour remains unknown, shrouded in mystery by a cowl, covering a face that hardly ever sees the light of day. One witness refers to him as Pier, while the other refers to him as Pete. His real name however, remains unknown. Threat: The suspect is reported to the armed to the teeth with all manners of firearms and possibly magical trinkets... very, very dangerous. Reward for Capture: 15 Golden Crowns Last seen: Dispersing into a cloud of violet smog in the middle of the Cathedral. Better run boys, contact @Howie or @Be Rad if you want a shot at bringing these boys in.
  9. The Daily Gossip Reads: ... On a day as cherished as your very own wedding, do you expect to hold host to a deranged mad gunman and a half elf with a bomb strapped to his chest? Well those are the guests that one Marquis of Montarville Jean-Philippe and his fair Dushess of House Strike found in their ceremony! Chaos ensued as the gun-man raised a hand! “I OBJECT…” He screamed, as the fair lady denied his advances… he was dragged out of the cathedral, kicking and screaming when his accomplice approached with his hands held high. “LOOK OUT, HE’S GOT A BOMB.” He shouted, as the pews erupted in chaos throwing the ceremony into disarray. One Mage stepped up to quell the situation and took the chaos outside, but returned only with a bloody nose, and a beaten brow… curious that these bandits strike on the same day that the Legion assaults the harbour… Are the two incidents connected? Find out, in our next expose, titled… “WEDDING BANDITS: DEMON SUMMONERS(?)”
  10. The evening War Report of the day reads as follows: ... Terror descends over the Whites Walls of Stormwind On a day that was originally meant to be a momentous occasion throughout the kingdom involving a union between two of the most influential families in Stormwind, disaster struck. The smell of sulphur filled the air and plumes of green, addled smoke blocked the light of the beating hot sun. The streets across the city now laid bare with the blood of innocents and demons alike but all is not lost. Stormwind Stands Strong in the face of adversity! The Legion have tried their hand at attacking Stormwind but they were beaten back by the Grand Army of the Alliance along with a contingent of unlikely heroes! We owe our sound sleep tonight to them as much as we do to our Golden Crested Soldiers. Reports say that the Harbor was lost amidst the chaos but thankfully, the Legion infestation was wrought out of our White Walls by its very roots and sent back to where it came from! Reports of The Depraved One and his Legion Transport ships coming in above the harbor surfaced, but they were quickly dispelled as a mere rumour! We will not crumble in the face of the Legion! For the Alliance, brothers and sisters!
  11. Jordy

    The Hills in Upheaval.

    Update: Event One The party sought out their questgiver at Venture Bay and set out to investigate the scene, unfortunately, they came across a little bit of a roadblock and sent their crime scene into utter chaos, thankfully with a bit of luck and whit, they managed to quell the shenanigans enough to find what they were originally looking for, and found something very disturbing. Was the very man who brought them here the one responsible for the attack? Participants: Urdren, Izusa, Anken, Jonathaan, Sid, Varro, Vynethiel, Shaelis, Yorick. Update: Event Two While the Cenarion Embassador was underway with preparations, Granite Springs was attacked by a group of hidden Goblin Assassins and Sappers, by the time that the group had finished them off they stopped to notice that the Embassador himself had been killed, and a note was found on the body of one of the Assassins. Crudely written and signed by one Trademaster W., it called for the death of the Embassador. Now not only have the Venture Co. been inplicated to have ruined a Druidic shrine under the obligation that they were specifically not meant to, but they have also been implicated to have killed a high up member of the Cenarion Circle. Participants: Jonathaan, Sid, Varro, Vynethiel, Shaelis, Yorick, Ed, Alvia, Nikita, Adrian. (Please poke me if I've forgotten you) Update: Event Three The party decided that the best way to proceed forwards would be with diplomacy in mind. They enetered Venture Bay, only for the guardsmen to call them along to the Trademasters office. There the situation unfolded further and it was revealed that the Trademaster wasn't the one behind this... It was his Taskmaster, Grizzix, and on the Orders of Mogul Razdunk, he was to remove the Trademaster from his position and take his spot so that the Venture Co. could maximise their profits and their operations across the Hills... On the bright side, the party now knew for sure who was to blame for all of this carnage! ... but in contrast, the party where also being driven out of Venture Bay! They managed to escape with the Trademaster and his Daughter in tow and took them to Granite Springs but who knew what other devestation the Venture Co. would leave in their wake! Participants: Urdren, Izusa, Jonathaan, Sid, Varro, Shaelis, Yorick, Alvia, Nikita. (Please poke me if I've forgotten you) Update: Event Four In the wake of the disaster at Venture Bay, Ioric, the homesteader in charge of Granite Springs remarked on how his latest shipment of supplies and rations hadn't arrived yet. This wasn't a good sign as his contacts where always on the ball when it came to timing... So he humbly requested that the heroes seek it out along the road to the north... and they found it, for sure. What they found was half a dozen Troll Zombies feasting on the remnants of two dead humans and some wildlife along with their supplies! They saw two Trolls in the back, running off with crates of food, while one Troll was in the back raising more of their dead. In the end, the party was successful and managed to retrieve all the goods, but the Necromancer had escaped! Back in Granite Springs, the players were then met with an odd request from one of the Drakkari... Participants: Urdren, Izusa, Sid, Yorick, Alvia, Azumak. (Please poke me if I've forgotten you) Update: Event Five And just like that, the party were thrown into the midst of a civil war between the remnants of a Drakkari Tribe. One half wanted to live peacefully in the Hills, live as best as they could even with the loa's abandonment, while the Necromancer previously met had been part of the opposite end of the tribe, the ones who sought control over death as a means to defend themselves as the Loa scorned them! As as result of the Venture Companies carnage and their thirst for resources, the Necromancer was driven out of his ruins by a mining operation... but he had what he needed. As the party approached the village, they felt a chill in the air, one than ran deeper than the simple colds of the north! A merciless horde of zombies charged towards them, chomping and slashing at their heels as they fought back valiantly! Killing Dire Troll and Commander alike... before their foes rose again as something horrific popped in the air, sending waves of dark energy across the hills. The Head of these Necromancers rose up from his ritual grounds... and revealed himself to be something very familar to the party. A Lich! The Undead savant sought to deal with the parties own Undead first, and a battle of the Liches commenced! In the end, the Troll was defeated and the village was brought back, but Alvia knew one thing the rest of the party didn't realise... His urn was nowhere to be seen. Participants: Urdren, Izusa, Sid, Yorick, Alvia, Azumak, Jonathaan, Shaelis. (Please poke me if I've forgotten you) Update: Event Six A few days later, a Furbolg ran through Granite Springs, babbling to himself... Unfortunately, no one understood his words apart from a little sprout named Old Bark who acted as a mediator as the party rushed towards the scene! They were ambushed along the way by a set of seemingly feral Worgen who were attacking the new sapling of the world tree growing within Grizzlemaw! Even with the Might of Grizzlemaw on their side, the party had to fight tooth and nail to actually queel the uprising... Thankfully, everyone was safe by the end but the Elder spoke of how they'd noticed Goblins in metallic contraptions throughout the hills... The situation seemed to be getting worse. Thank the gods Old Bark was there! Thanks to my good pal @nuggiemancer for running this one! Participants: Na'thandral, Izusa, Rhana, Jilliana, Azumak, Jonathaan, Pirris, Annastasia. (Please poke me if I've forgotten you) Update: Event Seven The party ventured into the Necromancers old hovel, now heading right into the ruins after the Venture Co. Company. There they found the company mining away at the precious metals and stones whilst they collected all they could gather from the ruins themselves. Merciful as they were, the party spared the scared workers who were merely there for their paychecks and even spared the Orcish Overseer... After severing his legs with a little too much fervor who now remains caged in the camp at Granite Springs. Participants: Urdren, Shaelis, Gallean, Dezarda, Alvia, Jonathaan, Izusa, Rhana, Raevina, Essi, Senn (Please poke me if I've forgotten you) Update: Event Eight, The Battle of Venture Bay The Trademaster had been preparing for a while now, calling in favours from trade contracts in Stormwind and gathering allies in the Hills. The battle began as a culmination of The Trolls and the Furbolg in the area and soon escalted as the Heroes of Granite Springs rolled in to wipe the floor clean. The Venture Co. Stood no chance, not against the might of the Orcish payload, blessed with Ironbark thorns and carrying the heroic charge of Furbolg and Troll! Those who saw it will never forget it, and those who survived it will pass the story is hushed tones... Meanwhile on the other side of the battlefield, the Montarville company and Hourse Strike aided in sinking the Pirates protecting the ports... along with bringing the Lighthouse to the ground! In the end however, the Venture Co. were run out from their holes and sent with their tails between their legs, though the Taskmaster still eluded them, his time would come yet. Participants: Urdren, Shaelis, Arunok, Alvia, Jonathaan, Essi, Senn, Philippe, Ruby, Katlynn, Yorick, Khrogean, Davon Update: Event Nine, Tracking down the Taskmaster As soon as the Trademaster got word of the companies continued operations in the Hills, he was furious, but of course he expected it. Once more he called upon his allies in the Hills, along with help from Urdren and another unnamed Druid, together with the Grizzlemaw and the Trolls they eventually drove the compnay from the land put an end to the plight of the hills, uprooting the vermin who sought to exploit the beauty of nature. The Furbolg and Trolls will tell tales of the fight between the shimmering bronze image of a Dragon as it clashed against a towering frame of steel and fire, and the survivors will be ever thankfuly to the heroic Druid wielding a sword so outlandish who galliant saved them from a burning mill, the party proved merciful once again and the Idol originally stolen from the shrine was returned to whence it came! Participants: Urdren, Shaelis, Gallean, Dezardar, Jilliana, Clerk, Shurima, Emeralda, Yorick, Flops
  12. Grizzly Hills in Upheaval In Character Hark heroes! Calls go out across the Alliance, Horde and everywhere in between as trouble rises in the temperate regions of Northrend. Trademaster Williams from the Venture Trading Company has sent out word from their mills in the hills that they need aid in tracking down some strange magical occurrences of a possible Fel Nature! The Venture Company has been supplying Lumber to both the Alliance and the Horde to fuel the war against the Legion under the agreement that they be mindful of the land they’re upon, and so far under the Honourable Trademaster Williams they’ve done so rather well. This hasn’t stopped suspicions rising against Williams as heroes from far corners of the world journey to see if they can help quell this Fel menace, or simply opt to keep an eye on the company… The party is to meet the Trademaster in Venture Bay to discuss the details of this operation and then work alongside the company to send the demons back! OOC Date: Saturday 29th February Time: 2:00PM Server time (Subject to change) Hey there folks! I’ll be running a long form chain of events within Grizzly Hills starting this Saturday, the 29th of February, this chain was predominantly inspired by the poll I ran a few weeks ago, so NO, fortunately this won’t be another Legion centric event-chain set in a Legion centric expansion. This is set up to give the players a break from that particular enemy, the rumours of Demons and Lumber for the war effort are simply used as an excuse to bring folks in ICly and as requested, this chain will contain everything from mysteries, combat and delving into unexplored dungeons.
  13. Jordy

    A Song of the Sea

    < Reserved for information regarding future events >
  14. Jordy

    A Song of the Sea

    "Welcome to Kingsbay, friend! Now sit a while, ye weary wanderer, while I sing you a Song of the Sea..." ♩ ♪ ♫ ♬ Welcome to Kingsbay, traveller! Food, ale and merriment are abundant on these shores and the world could sure use some of that in these dark times, just one night on the town never did anyone any harm afterall! … But unbeknownst to those backing this atmosphere of merriment and revelry, there are those cloaked in shadows pulling strings in the background that may leads to the party’s abrupt end. Dangers lay on the shores of the Broken Isles. Colossal Seacreatures, Scaled Serpents, Ruthless Pirates, Towering Half Giants in their seafaring Warships and Knives hidden deep within the darker corners, yet these scoundrels seem adamant that they’re going to have a good time and they won’t let any old insurmountable threat pry them from their rum and the best part is, anyone’s welcome to mix amongst the strange tides of ruffians and upperclass merchants who frequent the waters. They’re inviting you, the boundless adventurer along for the ride, if you care to sit and listen to their tale! ______ OOC: Hey there! This is gonna be a long-term event chain meant to attract characters of all kinds, whether you’re an adventurer protecting the Broken Isles, a scoundrel looking for a good time or a nobleman looking to do some over-seas business, there will be something for you here! This is going to be a project built for everyone, Horde, Alliance and neutrally minded, not just those already affiliated with the company or the crew! Without spoiling anything, there are going be themes of good ol’ mystical Seafaring Adventures, Treasure Hunting for crucial artefacts on Tropical Islands and a smidge of Legion conflict just to get with the times. The problem is that I won’t be able to do this myself, and while I’ve already got a few people involved in this project, I’m always looking for more hands on deck. If you’ve got any advice, anything to add or just want to lend a hand in the DMing department, feel free to send me a message and we can sort something out!