Nathaniel

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About Nathaniel

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    The Brazilian Lordship

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    Brazil
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    #6287
  • Characters
    Alderic, Daniel, Erlwyn, Vladmir

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  1. ||_______________________________________________________________________________________________|| After a call for help came to Orgrimmar from Overseer Gorthek in the Warsong Clan's holdings of Ashenvale, General Warhowl was dispatched to Razor Hill to recruit able bodied members of the Horde to the call of duty. The group was found and dispatched to the forest of Ashenvale, where they were met by conflict as the Sentinels ambushed the group. What would later be discovered to be an equivocated local conflict, the Horde's group dealt with the Sentinel party, returning to the vicinity of the Mor'shan Base Camp. Later in the week, a Warsong scout has discovered that demon worshippers of the Burning Blade, commanded by a satyr under service of the Shadow Council, were the real threat -- fooling the elves into believing that the orcs were Horde, and not demon worshippers. After parlaying with one of the Sentinels' seasoned protectors, the group was tasked with eliminating the traitors or risking another faction conflict with the Kaldorei for the lands. Acting swiftly, the Horde has once more eliminated the taint that is the still demon worshipping orcs, securing the vicinity of Splintertree Post in their way. While the threat has been quelled, the plot is apparently far from over, as the cultists seek to bring their vile master from the Nether to command them against the people of Azeroth in their cursed quest to undo all creation. ||_______________________________________________________________________________________________|| OOC Information: this has been the Horde events that I hosted in the last week. I'd like to thank everyone that joined, and bellow, the participants can find their rewards, provided to them by Orgrimmar. Every participant receives the sum of 5 gold and 30 silver for their services, as well as the following rewards: Allynna: Gerathok: Alvia: Gallus: Lyonia: Azgrim: Ceadrae: Gramush: Taberus: Ragetotem: If you joined and was not mentioned, please contact me. I couldn't remember exactly who's been by the first event due to it being interrupted. Kind Regards, Nathaniel.
  2. Once again, the vile Burning Legion has invaded Bloodmyst Isle in their mad quest to destroy Azeroth, but this time not limited to just do it to the world. Their target was apparently the Draenei living in the archipelago as they have once more returned to this island. Although the invasion has been relatively smaller this time around, the power harnessed by the demons, if not containted, could very much mean the end of Bloodmyst Isle and the migration of its denizens to Azuremyst again, in a rush for their lives. Commanded by the vile Dreadlord Kath'naroc, the demons were harnessing the volatile magic energies of the Vector Coil, the same target of the Blood Elves many years ago under service of Prince Kael'thas. Although, according to Exarch Admetrius, the power of the piece of the Exodar no longer holds imense danger due to its volatile nature, the energies still pulsating in there could be enough to fuel the foul deeds of the Burning Legion as much as it could satiate the hunger for magic of the Blood Elves that invaded. Vindicator Boros of the Hand of Argus went to the Kirin Tor for aid. Archmage Khadgar saw in it the chance of capturing an agent of the Burning Legion for questioning, which would greatly help future operations, and so a group of adventurers, mercenaries and capable fighters gathered in the Violet Citadel, where both Archmage and Vindicator delegated the mission to the group: go to Bloodmyst, kill the demons, imprison Kath'naroc and bring the miser to the Violet Hold for the Kirin Tor to question him about his masters' vile schemes. The group indeed went to the tainted island, and after being briefed by Exarch Admetrius, the group marched onwards. The demons eventually stood no chance as the work in team eventually overcame the relatively small force of demons summoned by the vile Nathrezim into this world. On the hill's summit, Kath'naroc harnessed the energies left on the Vector Coil to fuel his portal. His lackeys were insuficient, and the group brought about his end, eventually weakening him after a long and hard fought battle and imprisoning him by using the very energies he was siphoning. Kath'naroc is now in the power of the Kirin Tor, safely locked away in the Violet Hold. Once more, the kind hearted people of Azeroth defeats yet another malefic devil, but the fight .. is far from over. OOC Information: this was a spontaneous event I held last night. I'd like to thank everyone that participated and hope to see you again in other quests of the sort throughout the week until we hit the Broken Shore. The rewards for the Characters, granted by the Kirin Tor and the Draenei, are listed bellow. Karaned: Aelana: Gaius: Hartford: Hjekir: Karn: Kerith: Lyonia: Vudo: Aduun:
  3. Hello there, Paragonians. It's been some time since something was dropped here for everyone, but here I am again. Excuse me for the lack of communication lately, it's been somewhat rough for me in the latest days. I'm here to let you know of decisions coming from a few discussions that's been happening lately. Primarily, the focus on what we're going to be doing in the coming days related to our storyline, what we will be doing, the next expansion and the end of the current one. I've seen people saying that they heard a number of promises but they all ended up being hollow and never became a thing, and I do not blame them at all for any of that. I'll be revealing here what are our plans for the incoming days of Paragon, and I know many people will have the sort of mentality I just mentioned. But I'm not blaming them, nor am I going to criticize their way of thinking. I will try to show them that things are actually going to take a different direction. So .. enough chucklefuckery and let's get to what matters. ________________________________________________________________________________________________________________________________ The Legion Expansion: Assault on the Broken Shore, Tomb of Sargeras and Argus. This has been a topic for long and sometimes heated discussion across the server, both in Forums and Discord as well as in the Mall. I know that the Legion expansion, like .. 70% of it is really cringy because I also have the feeling that it could've been a much more well done job from Blizzard's part. Not even gonna comment about Warlords, but what the last expansion has to do with the current one is that, as a Private Roleplay Server, we had all the ground to make it different, inovating and fun, but lack of interest and frustration really leads us to fail at that, being just .. another Retail course. Hence why we're currently trying to set a stage to work better with what content we have coming our way. We are, at the moment, considering a very dynamic approach. In the Assault on the Broken Shore, the current focus is as follows, but not limited to: Give the Players a shot of leeway. Players really need to feel they have an impact on the ambience, so the Event Manager and some of the Dungeon Masters are already on the case. They intend to provide more options to make it feel less Retail and more custom. A system of enemy vs allies bases will be set, as well as the importance of holding those will be very expressive, counting on Player performance ICly to make it either a heroic success, or a phyrric victory. Give the Players the opportunity of hold the reins of the process. We surely need more Player leadership on these situations, and the Assault on the Broken Shore is a great oportunity to do so. For players representing their Order Halls (which is pretty much what the Armies of Legionfall is) the focus is to try and make the experience dynamic for them. The options to lead incursions and capture key points across the area will be put forward, as well as they'll have to defend it, make sure it is held in their hands. Plans for events in that regard are being discussed at the moment and it is something we're looking forward to. On the topic of the Tomb of Sargeras, the Event Manager is still considering options, and we hope to bring the results to the public as soon as possbile. On the case of Argus, the diversity of how we're going to do it is also on the planning phase. But it will all depend heavily on the results we get on the next phase, which is the Broken Shore and Tomb of Sargeras. Call those a testing subject if you will. It's also an opportunity to flesh out what's the best way of handling the incoming content the best way possible to make Players feel at ease and actually have fun with those Events instead of just playing a pre-scripted thing all over again. Expect more information regarding this in the days to come. The Planning Board for Battle for Azeroth Frankly, the Warcraft community all around the world gets more and more frustrated every time something new comes out of Blizzard's womb. Battle for Azeroth, while full of potential, is one of those deformed creations. We have the opportunity to make it different, and we're planning to try it out the best way possible. After the end of Legion, the plans are currently to give some sort of Interlude between the two expansions, maybe bring some content from Before the Storm into it through DMed events. The latter depends much on the community's interest and the availability/willingness of the Dungeon Master Team. But we're going to use this interlude for the following: Custom Player-driven quests and maybe even storylines. We need some of the good old custom content to bring back some life to our community. Both the Event Manager and I agree that the need for this freedom is necessary, so we're dedicating this period to the creativity of our Players and Dungeon Masters to provide something else to everyone. Escalation of tensions between factions. Surely, everyone will agree that the Faction War was really just abrupt and dumb due to the fact that right after the most significant enemy of the universe was defeated, the two factions go like "yeah let's just beat one another again really hard because the blood of our world will help us fuck it all real badly, who gives a shit if Azeroth is dying". And that sucks a lot. What I intend to promote is actually what we used to see in the older expansions: skirmishes, conflicts based around a certain object of interest in different regions. Examples being Warsong Gulch and Alterac Valley. They're conflicts located in certain regions for either resources or land, but conflicts that never ended up in a First/Second War type conflict. It's really barebones now, so I'll request your patience while we're still making plans for it. Recycling of whatever good content we can use. Yeah, while most of the expansion is shite, we're still going to be looking for what scraps we can use in our advantage. Zandalar and Kul Tiras are the most significant we have plans for right now. These are places that still have a bit of love from a lot of people, and we intend to make it worth their while. Or at least try to. Again, it's all on a planning phase. And once more, this is all heavily under planning. Think of a drafting board with a lot of tools, pencils and paper, but little to no risks yet. What we ask of the community for now is patience while we try to make it worth your while. The most meaningful and important part of this, is: we are firmly planning to expand the A-Z system drastically and unchaining ourselves from the pre-set, pre scripted Lore storyline as best as we can. On this topic, we're keeping some of the stuff for logic and consistency in order to keep the Roleplay from becoming a huge mess of bullshit and 'lulzy' stuff. Stay tuned for more information on this in the coming days. ... and last but never least, a topic of major discussion across the server. The Real Meaning of Player Characters: Are we the 'Adventurer' or not!? This is an old topic, so right now, I will set this on the stone for everyone to see. I'm sure there will be protests, but I have a feeling most people will agree with me. I may be wrong, mind you. And if I am wrong, we will look for ways of making it better. We have General Discussion and Feedback&Suggestions for this. The key word in what your character actually means in the grand stage can be resumed to a single meaningful word: MERIT. I know it's difficult to say "yeah it makes sense here" or to even believe my words right now, because so far in the 4 years I've been around this server, I can hardly say that meritous characters usually get the recognition they deserve. Not even from Lore Characters, DMed by people that actually provided meritous situations for some of those characters. But right now, after I discussed it with the Event Manager, we'll be encouraging this situation to change. Our biggest expectation is that the incoming events will be the chance for us to start doing it for real. Having NPC characters actually mention a Player by his name and give him some praise, make him feel welcome in the environment and by those present. We obviously can't force the fellow Players to also do it, but we can do something about the NPCs and the environment for sure. Now to explain how this whole Merit thing works. We're going to be basing this on what the Character actually accomplished. His participation in things that really count to the grand scheme of things. Examples of this is the defeat of Gul'dan and the title Vengeance Incarnate. People in the Character's respective homeland will probably hear of his feats and greet him accordingly. Now if your character is just another guy or gal among everyone else, he'll continue to be just another guy or gal up until the point he starts to show up in the spotlights. That will also depend of region and situation, but I reckon people authomatically understand this. It also depends wheter or not your Character is willing to be in the spotlight. Lots of shady or shy characters out there. Resuming, the importance of your character and how well regarded he is in the world depends on his accomplishments while working for the greater good, be it for the greater good of the world (as we do in Legion) or the Character's own homeland or his/her most frequented areas. ________________________________________________________________________________________________________________________________ All I can say is that we will strive to make it so. This is a lot of things where "planning" has been mentioned because there's a lot of discussion going on right now, but our objectives and pretentions for the future are pretty much all detailed in this Announcement. I know many will not believe, or will have doubts, but the best I can do right now is show you that we're not sitting on our arses while the server crawl on the mud. Should I fail to deliver, I will step down. I'm not here to fill you with expectations and then disappoint you. Kind Regards, Paragon Administration, Moderation Team and Dungeon Master Team.
  4. After a coordinated attack yesterday, the Burning Legion has been expelled from the entrance of the wilderness, the location of Corporal Teegan's Expedition. With the help of 3 specialized individuals, those being a half-elven ranger named Gaius Dawnfeather, an skilled elven mage by the name of Solivina and a young Master Sergeant of the Stormwind military, "Stonewall" Aimes, the demons were beaten back at every turn, leaving many dismembered and gutted demons across the field of battle. Regrettably, the Alliance had some losses, but the victory achieved is far from costly, although not the last needed to expell the demons from the wilderness. Right after the battle, the druid Naralex has moved in, very worried with the safety of the jungle he created. He has moved to the camp and immediately called on the forces of Nature to expell what remaining demons were there and cleansed the camp site of its taint. Scouts report that the demons maintain a functional portal within the wilderness, as well as a Corrupted Moonwell spreading the fel taint and corrupting the forest's wildlife slowly. Rear Admiral Hartley announced that it won't be long before the Alliance finish the job.
  5. NORTHERN BARRENS FREED FROM THE BURNING LEGION! As announced by the Warchief's Herald today in Grommash Hold, news spread around Horde territory and abroad that Sergra Darkthorn, the Chieftess of Crossroads, has declared the Northern Barrens mostly free from the Burning Legion's invaders. According to the Warchief's Herald, the shamans of the Earthen Ring in the area working in partnership with Darkspear witch doctors have confirmed the decimation of the main forces of the Legion after their defeat near Regthar's Burrow and destruction of what apparently was their main summoning source in the area. While a group of soldiers rescued from the depths of the Wailing Caverns reported that the deeper reaches of that eerie location harbored something dark and powerful, the mystics claim that the corruption is still very present, but no major threat can be expected from the depths of that mountain. Patrols from the Crossroads have been increased in order to scour the region for any remnants of demonic invaders, but the worst has passed. "The demons know better than to insist in challenging the might of the Horde in its own territory. Our forces, including the much valuable help of volunteers, have ensured that their foul presence be scoured from the land, and now we will ensure that they remain gone, for good! For the glory of the Horde." _ Chieftess Sergra Darkthorn. The Chieftess has expressed no more than obvious contempt for the Alliance's situation in the other side of the Great Divide. It is widely known that the Legion's presence within the Overgrowth is still quite considerable, but apparently, the Horde now focuses its forces on bringing back peace to their territory. Remains to be seen what actions Rear Admiral Hartley will take in the face of advesity. OOC Information The Horde part of the Barrens Invasion is considered finished. The Alliance's predicament keeps on, though. Expect a date for the next event soon.
  6. Hello there, Paragon. As you may have noticed, there has been a good deal of discussion going far and wide across the server, and in regards to that, the Moderation Team and I decided to gather this Saturday to discuss these things and see what may be done about it. I personally consulted a few other members of the community in the form of reading their public statements regarding the current state of affairs in Paragon as well as the propositions brought forward by the Playerbase, so let's put a point on the end of the sentences until the new ones are being written, shall we? Please make sure you read it carefully, twice if necessary, so no misunderstandings are made. Let's go. 1. The Reforms of the Dungeon Master Team A few reforms were proposed to the Dungeon Master Team and the Event Manager role and the Moderation Team has discussed those things. You can expect an announcement from Tassarah very soon about those changes. Safe to say, those changes were discussed among both the Moderators and the Event Managers, one at a time. 2. Paragon's Storytelling and Lore Adherence As said before, and confirmed, we are not going to be sticking truly and firm to Blizzard's storytelling in the coming content. What we confirmed among ourselves for now is that between the end of Legion expansion and the start of Battle for Azeroth we will be getting a grace period instead of Sylvanas jumping on everyone because Azerite. While the Community is allowed some freedom of content for their characters, we'll be discussing the steps forward. Right now, the main discussion amomg us will be how to proceed with Argus and the ending parts of the Legion expansion. 3. New Revamp of the Lists of Classes and Races The Moderation Team has discussed the latest suggestion for the new Lists of Classes and Races and the Application Requirements. According to the Community's feedback and the general drought of Roleplay, we have considered our options and decided to make a major revamp on the Lists, freeing up a great lot of races for the community to enjoy without the requirement of an Application Process. This does not skip the fact that breaking the rules regarding how you play your character is grounds for punishment, especially from certain races that require a bit more of attention and accuracy to be played properly. The following Classes are being kept [Restricted] at least for now: Blademaster Mountain King Shadow Hunter Spellbreaker Warden These classes still mean something for their respective races in the Warcraft environment, and while they're not so high compared to the others, we decided to keep them Restricted for now while we go over everything provided by both Community feedback and Lore relevant points. The following Races are being kept [Restricted] at least for now: Eredar Lord Pit Lord Doomlord Nathrezim Liches The demons are being kept as Restricted for being leaders among the Legion ever since Sargeras formed his army, those are the races he chose to lead, or conduct very specific operations (such as Nathrezim infiltrators). You cannot play a 'Commander Shivarra' without applying for it, either, even if it's a free-to-play race. You'll need to Apply for your authority. As for Liches, they're still considered to be very powerful undead beings in their own right, so at least for now, we're keeping them Restricted. Mature Dragons (the following variants): Blue Bronze Green Netherwing Storm/Thorignir Red Considering the Mature Dragons are still beings of some power, we decided to keep them Restricted to an Application Process. The following races are going to be kept under [Contact Moderator] restriction: Intelligent Construct Ancients; Ancient of Lore Ancient of War Ancient Protector Blossoming Ancient Corrupted Ancient Tree of Life Ogre Lord Nerubian Queen Nerubian Vizier Nerubian Crypt Lord N'raqi (Faceless Ones, Lesser C'thraxxi, etc.) Vampyr Keeper of the Grove Magnataur Ettin Giants Gronn Val'kyr (Valarjar, Ebon Blade, Forsaken, Scourge) Whatever you don't see on the lists. Aside from the races listed here, the others are being made completely [Free]. In case you have doubts or concerns we kindly welcome you to contact the Moderation Team or Administrator either through the Contact Moderation Team forum or in the Paragon Discord Server. Forbidden stuff continues the same unless listed here. 4. Miscellaneous Applications and Restrictions Event Rewards are no longer required to go through a Misc. App process. A succesful Event is all it takes to have an item, provided the Dungeon Master and his Manager are on the same page with the Player, with the Moderation Team's supervision through proper communication. Items and specific things that are created or forged by the Player still require a Miscellaneous Application, as long as the IC justification is confirmed and accepted by the Moderation Team. The ability to forge specific metals listed in the Template are still going to be restricted by a Misc. Application. Again, we encourage the community to approach the Moderation Team or me with any doubts or concerns regarding the changes. Be on point, for we have more to discuss in the coming days. Kind Regards, Paragon Moderation Team & Administration.
  7. UPDATE: the main thread has been edited to include the Events done and the next event to be done. The date for the next event will be announced as soon as possible.
  8. News has reached Alliance territory about the Burning Legion in the Barrens! After receiving a report from Rear Admiral Hartley from Northwatch Hold, Merchant Coast of the Barrens, it has been confirmed that the demons are setting a foothold in the miraculous Overgrowth - the jungle grown in the middle of the Barrens by the kaldorei druid Naralex. Rumor has it that a lot of the local fauna has been tainted by Fel Magic and that a large number of demons are gathering within the wilderness. An attack on Northwatch is supposedly imminent and could cause the loss of the fortress (once more) due to the lack of men and supplies currently manning its walls. It is of critical importance that the Alliance send help in order to maintain their positions in the Barrens and stop the Burning Legion!
  9. Call to Arms: Crossroads Participants: Arald, Val'zan, Neja, Rhiz'ga, Fizraxx, Gerathok and Salyssa Rewards: 2 gold and 50 silver to non-military personnel. Call to Arms: Northwatch Participants: Darnam, Kayleigh, Urdren, Gaius, Kaylis, Talharcen, Aimes and Carlyn. Rewards: 2 gold and 50 silver to non-military personnel. Warsong 'n Demons, Again! Participants: Azgrim, Karn, Gerathok, Val'zan, Ruis, Salyssa, Kazrak and Zhaaro. Rewards: None, mission was failed.
  10. THE BARRENS RAMPAGE: DEMONIC INVASION In the endless dry plains of the Barrens, the clash of sword and the cries of war were last heard years ago with the madness of the son of Hellscream and his True Horde. Once more, the echoes of battle are rumbling in the horizon with the army of demons stationed in none other than the quiet and misterious Wailing Caverns. A stronghold of demonic wickedness seems to have been installed in the depths of these Caverns and the scent of darkness and evil can be felt merely by approaching its main entrance. The Burning Legion .. has finally reached the savannas of Central Kalimdor. OOC INFORMATION As the title and description explains, this is the Event Thread for the Legion Invasion of the Barrens. As always, it will be used to keep track of what is happening in the region, what sort of information is going around regarding what's common knowledge, what has been discovered and what's supposed to be known only by important people such as Horde officers. As for factions, Horde and Alliance will be included, although one of the reasons for the Barrens being picked up is to give some spark to Horde RP again. And it is not a joke nor a meme. Other relevant factions may join, provided they have a good reason. There's going to be small scale events, such as spontaneous ones, and big scale Events that will be usually held in the weekends. FACTION LEADERSHIP: The Horde is led by Sergra Darkthorn, the Chieftess of Crossroads. The Alliance, when it comes into play, is led by Rear Admiral Hartley, chief Navy officer of Northwatch Hold. This thread will be used to post rewards and inform the community of Event dates and time. THE EVENT SCHEDULE 1.0 The Call to Arms [Done] The local leaders of the local settlements in Northern Barrens announce their requests for aid given strange happenings in the savannas. 2.0 The Legion in the Savannah With the Burning Legion's presence confirmed in the Barrens, it is time to take preventive actions and prepare for a possible campaign given the mere news of demons around may be only the principle of an all out assault on the savannah.
  11. The Burning Legion continues its restless crusade to get rid of Azeroth! News around Horde territory is that Legion presence has been confirmed in the vicinity of the Crossroads. After a patrol has gone missing, Chieftess Sergra Darkthorn from the Crossroads called for the aid of able-bodied citizens of the Horde, to what a group answered the call. After being briefed by Thork, the Captain of the security in Crossroads, the group ventured towards the Wailing Caverns - a place that rose suspicion on the local druids due to the highly sinister aura emanating from the misterious caverns. After facing demons at the entrance of the cavern, the group found the missing patrol, or what was left of it. According to the patrol's leader, the Caverns are indeed filled with demons and the situation is far worst than they imagined. The Chieftess has sent a missive to Orgrimmar, requesting further assistance against the Legion, both from the Horde's Army and anyone else willing to make a stand and jeopardize the Burning Legion's influence in the region before it spreads further. Every minute lost is what the Legion needs to grow stronger in the area.
  12. Nathaniel

    The Tidebringer

    I really thought it was a ship's name when I seen it, lol Good Luck with it, I guess.
  13. @Nalyd Just hit me up whenever you're available and we'll get to it.
  14. Who is this event for?: Alderic, my main character. What is the event?: Alderic has a campaign on the drawing table, the Operation: Wolfhome you guys might have seen in the Lexicon. But to proceed with that, he needs to present the plans and what will be done, how and when, to the High Command. Specifically the Grand Marshal and a few other high ranking officers (hence why I call it a Special Operations' Commission), maybe some SI:7 chief, and then the Admiralty because he'll need naval support. So resuming: _ gather in a meeting with High Command to present the plans for Operation: Wolfhome. I expect the presence of the Grand Marshal, but if that's considered not doable by the Event Manager, it's fine. A council of Marshals would do just fine. The next steps depend on the first one being Approved by the council of officers. _ gather with the Admiralty, also expecting the presence of the Grand Admiral of Stormwind, but if not possible, a few Admirals might do. This is when Alderic will lay out the operation to them and request their support as the naval power of Stormwind. If these two steps are succesful, then I'm going to assume the wheel of things and the next step will be a petition for resources in the HoN, and that doesn't need a DM anymore .. I think. These steps can be done all in a day or one by one, depends on the DM's availability and disposition. What rewards are possible?: Well .. basically? Approval to continue with the campaign. Nothing material like a weapon or armor, money, nothing of the sort. If it is approved, great, I'll provide RP, if not, well .. I'm not a competent pencil pusher, ahahah. Is the goal of the event for the purposes of another character? ... I mean. If it goes through, the goal is provide RP for other characters, not just one, heh. Timezone & Availability: GMT -3, Brazil. I'm available during weekdays from .. 13:00 ST to 16:00 ST. Weekends are usually the same but there might be expections. Contact: Discord or Forums, you know where to find me.