Cagi

Dungeon Master & Donator
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About Cagi

  • Rank
    Cagi

Basic Information

  • Sex
    Male
  • Location
    Nottinghamshire
  • Characters
    Emilis, Vexa, Mina, Amynta

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  1. Towns Goldshire Rep Head: Marshal Dughan Friendly: 3g Honoured: 5g and a signed document of commendation by Marshal Dughan Revered: 1 commissioned item from the blacksmith Exalted: 1 lavish feast at the Lion's Pride Inn! (Can only be triggered by any player once a month. A rousing tavern event can be started at the user's behest with the aid of a DM!) Current Quest: Narg the Taskmaster: Reward: 50s Description: A kobold taskmaster who escaped Fargodeep Mine who goes by the name of Narg is starting to gather forces to try and reclaim it. Slay Narg and prevent further disruption from arising in this fair forest. Razor Hill Rep Head: Gar'thok Friendly: 3g Honoured: 5g and a signed scroll of commendation by Gar'thok Revered: 1 commissioned item from the blacksmith Exalted: 1 lavish feast at the Razor Hill inn! (Can only be triggered by any player once a month. A rousing tavern event can be started at the user's behest with the aid of a DM!) Current Quest: Captain Flat Tusk Reward: 1g Description: Captain Flat Tusk leads the Battleguard west of Razor Hill. She is one of the two leaders, alongside Mottle who controls the quilboar in this region. Defeat her, and their morale will be shattered. Kharanos Rep Head: Captain Tharran Friendly: 3g Honoured: 5g and a signed document of commendation by Captain Tharran Revered: 1 commissioned item from the blacksmith Exalted: 1 BLOODY RAGER at the Thunderbrew Distillery! (Expect hangovers and alcohol poisoning) (Can only be triggered by any player once a month. A rousing tavern event can be started at the user's behest with the aid of a DM!) Current Quest: Abyssal Eruption Reward: 2g Description: You WHAT?! Ah crap, this is bad! An abyssal's shown up ootside oor toon as well!? Take it oot! FAST! Brill Rep Head: Magistrate Sevren Friendly: 3g Honoured: 5g and a signed document of commendation by Magistrate Sevren Revered: 1 potion from the apothecary Exalted: 1 mushroom party at the Brill Inn! (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Muad and Deeb Reward: 75s Description: You know, despite the fishing and sailing purposes, sometimes even Forsaken like the beach, okay? Along the Whispering Shore to the north, the murlocs Muad and Deeb rule the region with their hostile tribe, and we would see the leaders dealt with so we might get freedom along the coast. Dolanaar Rep Head: Talonkai Swiftroot Friendly: An acorn filled with nature magic. Fairly standard, albeit weird. Could be useful, could be useless! Honoured: An ornate arrow, to mark a friendship with Dolanaar. Revered: 1 item from the woodworker Exalted: 1...peaceful tea party at Dolanaar. Could be nice with friends! (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Threggil Reward: 30s Description: The mischievous grell, Threggil has been assailing travellers and wildlife with a small party. We would see him slain so that balance may be maintained before this fel-twisted creature ruins it. Bloodhoof Village Rep Head: Harken Windtotem Friendly: Bloodhoof Fetish: A shamanistic charm that provides a small aid to a user's ills, such as reducing pain and helping the wielder through mild sicknesses. Honoured: An ornate arrow, to mark a friendship with Bloodhoof Village. Revered: 1 item from the leatherworker Exalted: 1 lavish feast at the Bloodhoof Village tavern! (Can only be triggered by any player once a month. A rousing tavern event can be started at the user's behest with the aid of a DM!) Current Quest: "Pokey" Reward: 50s Description: A vile quilboar by the name of "Pokey" has slain Seer Graytongue, a well-respected member of our community several years ago. We would see this miscreant slain and the remains of Graytongue recovered so they may be given a proper burial. Azure Watch Rep Head: Exarch Menelaous Friendly: A small crystal filled with Light magic. Honoured: A feathered charm to mark a friendship with Azure Watch Revered: 1 piece of jewelry to order from the tradesman Exalted: 1 town prayer. Probably for the more religious. (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Foreign Banditry Reward: 30s Description: A bandit has been seen harassing travellers for their gold, making use of our limited military force. We would pay good silver to see this misfit brought to justice. Fairbreeze Village Rep Head: Magistrix Landra Dawnstrider Friendly: 3g Honoured: A letter of commendation signed by Magistrix Landra Dawnstrider Revered: 1 potion from the alchemist Exalted: 1 open invitation to Saltheril's Haven (Bring as many plus ones as you like! He'll hate it but we don't care! Maybe...have someone on hand for the narcotics withdrawal). (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Tregla Reward: 70s Description: Tregla, a forest troll in charge of Amani'shi remnants, has taken root at Zeb'watha, proving to be a challenge for our units that have taken station at a nearby set of huts. Defeating this threat would allow us further claim over our own woods. Moonglade Rep Head: Keeper Remulos Friendly: An acorn filled with nature magic. Fairly standard, albeit weird. Could be useful, could be useless! Honoured: A pouch of nature-infused soil. Neat if you want to grow something outside of its native region! Revered: 1 plant-based item crafted by the druids Exalted: 1...peaceful tea party at Moonglade. (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Stag Party Reward: 50s Description: A fel taint seems to have overtaken a good part of the wildlife in Moonglade, after a pack of deer were found with green skin and sickly legs. We would have you investigate the cause and put an end to it. Sentinel Hill Rep Head: Gryan Stoutmantle Friendly: 1g (What? You think they're going to shill out for more there?) Honoured: A letter of commendation signed by Gryan Stoutmantle Revered: 1 hunting item from the bowyer/trapper Exalted: 1 campfire roast at Sentinel Hill. (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Fly, Vultros! Reward: 70s Description: A rather violent vulture has been taking to the skies for some time now, harassing either livestock or transients. We'd appreciate if you could slay or tame this creature before it becomes a further issue. Bilgewater Harbor Rep Head: Commander Molotov Friendly: 2g (Get haggled on) Honoured: A letter of commendation signed by Commander Molotov Revered: 1 goblin-engineered item Exalted: 20% off on Sloppy Joeyrays at Cookie! (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Ghostbuster Reward: 50s Description: Alright, so there's this guy. He used to be the Captain o' some queen's personal guard, 'cept he stopped...when he died. Anyways, his ghost has been pesterin' folks around south Azshara. Mind sendin' him packin' to the next life? Blood Watch Rep Head: Exarch Admetius Friendly: A small crystal filled with light magic Honoured: A small feathered charm to mark a friendship with Blood Watch. The feathers seem to be a corrupted red. Revered: 1 piece of jewelry to order from the tradesman Exalted: 1 town prayer. Probably for the more religious. (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: A Poor Message Reward: 1g 50s Description: The local Axxarien satyrs have taken to kidnapping people in the region and making a sick game of tying them up at a spider nest to the north-west. This cannot continue! See to their destruction! Tranquillien Rep Head: Dame Auriferous Friendly: 3g Honoured: A letter of commendation signed by Dame Auriferous and High Executor Mavren Revered: 1 item from the blacksmith Exalted: 1 training drill! Atten-TION! (Can only be triggered by any player once a month. A rousing social event can be started at the user's behest with the aid of a DM!) Current Quest: Moonfall Reward: 1g 50s Description: A build-up of arcane energies have been detected in the Sanctum of the Moon, where elementals run rampant at times. We worry that this anomaly could result in our lives becoming somewhat harder to live in here. So...deal with that, would you?
  2. Hey hey people, Corgi here. So I'm fussing about with another system implemented for people who want to have smaller-scale adventures around the world, making their own legends while adding some value to their characters over a drawn-out period. The purpose of this is to inspire RP in different regions, to which I introduce: Town Reputation Players get the opportunity to build reputation with authority figures in towns and cities for personal reward and a break from frontline RP with friends. This is a good means for people who wish to play starting adventurers or those who wish to express IC patriotism! For keeping track of reputation, I will be working with DMs on a new reputation board. I will warn you: It is not pretty. Still, as much as an eyesore as it is, ctrl + f is your friend and I can use this to keep track of peoples' progression. With that being said, enjoy my monstrosity of a sheet: https://docs.google.com/spreadsheets/d/1ynRQJTIJrlD7x33xA-mx41Ytkgm4u6o9TNGFpEZZmpw/edit?usp=sharing For notable terminology on rep milestones, the following means as such: Friendly: 3 events Honoured: 6 events Revered: 9 events Exalted: 12 events Racial Hubs Stormwind Rep head: General Hammond Clay Friendly: 3g Honoured: 5g and a medal of commendation for service to the city of Stormwind Revered: 1 lavish feast! (Pig and Whistle, Slaughtered Lamb or Dwarven District Tavern) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured war horse Current Quest: GATOR! CHOOT 'EM! Reward: 50s Description: A large reptile has been sighted in the Stormwind Canals, preying on fishermen. See to it that this creature will not continue to be a problem. Orgrimmar Rep Head: Stone Guard Nargol Friendly: 3g Honoured: 5g and a wolf fang necklace adorned with a symbol of the Horde Revered: 1 lavish feast! (Broken Tusk or Wyvern's Tail) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured war wolf Current Quest: Rabbit Season! Reward: 20s Description: Somehow, some WAY rabbits have been appearing all across Orgrimmar, terrorising the food stores and bolting off when chased! Find the cause of this problem and bring an end to it! Ironforge Rep head: Field Marshal Snowfall Friendly: 3g Honoured: 5g and a medal of commendation for service to the city of Ironforge Revered: 1 ABSOLUTE RAGER at the Stonefire Tavern! (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured war ram Current Quest: Can We Fix It? Prob'ly Not. Reward: 70s Description: So we're looking to do maintenance on our golems, but this older model looks like there's a malfunction. We could use a guard detail while we do work on it in case things go wrong. Undercity Rep Head: Sergeant Rutger Friendly: 3g Honoured: 5g and a medal of commendation for service to the Undercity Revered: 1 Mushroom Party? (Undercity Inn) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured undead steed Current Quest: Second Rule of Fight Club... Reward: 70s Description: Tyler and Edward STILL don't want to get their bony keisters in on the fight, and we have our two captive ghouls, Crunch and Rip just RARING to fight! Someone...step in and keep the show going? Darnassus Rep Head: Huntress Ravenoak Friendly: 3g Honoured: 5g and a Darnassus Feather Charm Revered: 1 Elunite Vigil and the Temple of the Moon (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured saber mount Current Quest: Oh Deer... Reward: 50s Description: An unknown disease has taken root in the local deer, causing their numbers to spread and management of whatever plagues them becoming harder to quarantine. We suspect dark magics in play, so find it and eradicate it. Thunder Bluff Rep Head: Tahu Sagewind Friendly: 3g Honoured: 5g and a Kodo Bone Charm Revered: 1 lavish feast at the Cat and the Shaman! (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured kodo Current Quest: Herd the Birds! Reward: 30s Description: What in--oh how'd the tallstriders get loose?! Hey! Help us wrangle them in before they go wild again and we lose out on a massive amount of food! New Tinker Town Rep Head: Hann Ibal Friendly: 3g Honoured: 5g and a gear medal of Gnomeregan Revered: 1 Mantle of Gnomeregan (A symbol of the Gnomish reclamation effort) Exalted: 1 Upgraded Mechanostrider Current Quest: Rockjaw Marauders Reward: 1g Description: Lately our exterior camps have come under assault by troggs bearing gunpowder barrels on their backs. Do see to their eradication before further unnecessary destruction of property occurs... Echo Isles Rep Head: Vanira Friendly: 3g Honoured: 5g and a raptor tooth charm Revered: 1 booze, food and tripfest at Sen'jin Village! (1 charge per player, can be triggered once a month by any player) Exalted: 1 Swift Raptor Current Quest: Raptor Hunt Reward: 60s Description: 'Ey mons. We got a nest o' hostile raptahs dat are encroachin' on our current ones. Hunt or tame 'em, but dey can't be continuin' deir rampage like dis. Exodar Rep Head: Liedel the Just Friendly: 3g Honoured: 5g and a draenic crystal charm Revered: 1 holy vigil at the Vault of Lights. (1 charge per player, can be triggered once a month by any player) Exalted: 1 Great Elekk Current Quest: Stag Party! Reward: 50s Description: The local Moongraze Stags have become infected with the energy from the shipwreck. For the sake of the local ecology, they need culling. Silvermoon Rep Head: Alenjon Sunblade Friendly: 3g Honoured: 5g and a Silvermoon pendant Revered: 1 lavish feast! (Silvermoon City Inn or Wayfarer's Rest) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured warstrider Current Quest: Bad Luck Ahead Reward: 20s Description: An unknown anomaly has resulted in some pretty nasty work accidents, with people saying a black cat has been seen passing by before these incidents happened. Normally, such problems are considered mere superstition but the coincidence does beg for investigation. Do see if you can catch this cat and see what comes of it.
  3. Cagi

    Broken Shore Campaign

    Bevin's forces have laid claim to the Dark Stockades, allowing the Legionfall to get a majority control of the Shore! Attendees: Bevin, Akarian, Vaiallia, Elenore, Lyonia, Korla, Dreadblade, Aldebun, Alvia, Artehun, Azgrim, Halaari, Kralgath Legion: -Garrison of Fel (2) (Connected to Wrynnfall) Commanding officer: Felbringer Xar'thok Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (2) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Creeping Grotto (3) (Connected to Vengeance Point and Shadow Fracture) Commanding officer: Caemesh Occupying forces: Blood Knights -Path of Suffering (4) (Connected to Aalgen Point and Felrage Strand) (Reinforced) Commanding officer: Kralgath Wolfhowl and Sinari Skywatcher Occupying forces: Earthen Ring and Blood Knights -Scavenger's Edge (5) (Connected to Coast of Anguish, Deliverance, Dark Stockades and Soul Ruin) Commanding officer: Tyrik Dawnblade Occupying forces: Blood Knights (Bloodsworn) -Shadow Fracture (5) (Connected to Creeping Grotto, Dark Stockades and Vengeance) (Reinforced by Deadwood Landing) Commanding officer: Neela Keiramont Occupying forces: Legionfall -Felrage Strand (2) (Connected to Path of Suffering) Commanding officer: Halaari Occupying forces: Exodar -Soul Ruin (4) (Connected to Deliverance, Dark Stockades and Scav Edge) Commanding officer: Baltux Occupying forces: Ebon Blade -Coast of Anguish (2) (Connected to Deliverance and Scav Edge) (No officer) Commanding officer: N/A Occupying forces: Legionfall -Dark Stockades (5) (Connected to Shadow Fracture, Scav Edge, Soul Ruin and Deliverance) Commanding Officer: Bevin Occupying forces: Legionfall and Silver Hand
  4. Cagi

    Broken Shore Campaign

    Baltux has successfully invaded the Soul Ruins, laying claim to the area. Baltux, Vaiallia, Urdren, Elenore, Alvia, Kralgath, Bevin, Vicktoria, Druna, Izusa, Navasi, Rimeblade, Thezren, Tyrik Legion: -Garrison of Fel (4) (Connected to Soul Ruins, Dark Stockades, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Dark Stockades/Impsorrow Approach (3) (Connected to Shadow Fracture, Soul Ruins, Garrison of Fel and Scav Edge) Commanding officer: Lord Hel'nurath Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (2) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Creeping Grotto (3) (Connected to Vengeance Point and Shadow Fracture) Commanding officer: Caemesh Occupying forces: Blood Knights -Path of Suffering (4) (Connected to Aalgen Point and Felrage Strand) (Reinforced) Commanding officer: Kralgath Wolfhowl and Sinari Skywatcher Occupying forces: Earthen Ring and Blood Knights -Scavenger's Edge (4) (Connected to Garrison of Fel, Dark Stockades and Soul Ruin) Commanding officer: Tyrik Dawnblade Occupying forces: Blood Knights (Bloodsworn) -Shadow Fracture (4) (Connected to Creeping Grotto and Vengeance) (Reinforced by Deadwood Landing) Commanding officer: Neela Keiramont Occupying forces: Legionfall -Felrage Strand (2) (Connected to Path of Suffering) Commanding officer: Halaari Occupying forces: Exodar -Soul Ruin (3) (Connected to Deliverance and Scav Edge) Commanding officer: Baltux Occupying forces: Ebon Blade -Coast of Anguish (2) (Connected to Deliverance and Scav Edge) (No officer) Commanding officer: N/A Occupying forces: Legionfall
  5. Cagi

    Broken Shore Campaign

    Kralgath has led his troops in an uphill battle to take the Path of Suffering! The Eye of Gurgh has fallen, and after seeing to their many dead, have set about the settlement of a new base. Attendees: Kralgath, Alderic, Alvia, Amaan, Bevin, Dalton, Damurak, Ecro, Elenore, Kevyn, Konari, Kralgath, Lyana, Sinari, Urdren, Vaialla Legion: -Scavenger's Edge (3) (Connected to Garrison of Fel, Dark Stockades and Soul Ruin) (Officer deceased) Commanding officer: N/A -Shadow Fracture (2) (Connected to Dark Stockades and Wrynnfall) (Officer deceased) Commanding officer: N/A -Garrison of Fel (5) (Connected to Soul Ruins, Dark Stockades, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Garrison of Fel, Dark Stockades and Scav Edge) Commanding officer: Treasure Master Iks'reeged -Felrage Strand (2) (Connected to Screaming Cliffs) Commanding officer: Flamecaller Vezrah -Dark Stockades/Impsorrow Approach (5) (Connected to Shadow Fracture, Soul Ruins, Garrison of Fel and Scav Edge) Commanding officer: Lord Hel'nurath Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Coast of Anguish (3) (Connected to Deliverance, reinforced by Lost Temple) Commanding officer: Alvia and Erron (NPC) Occupying forces: Forsaken, Cenarion Circle & Silver Hand -Creeping Grotto (2) (Connected to Vengeance Point) Commanding officer: Caemesh Occupying forces: Blood Knights -Path of Suffering (2) (Connected to Aalgen Point) Commanding officer: Kralgath Occupying forces: Earthen Ring
  6. Cagi

    Broken Shore Campaign

    An assassination was carried out by Vexa Slyshank, on a vendetta for her deceased spouse, which claimed the life of Morzuun the Plaguebringer, reducing the tactical strength of Scavenger's Edge. Attendees: UH...Tass, DM me the list! An assault by Lady Neela de Montarville Keiramont proved mostly unsuccessful when attacking the Shadow Fracture, though the life of Lord Aram'el was claimed. The forces of the Dark Stockade, led by Lord Hel'nurath, has appeared into the battlefield, fortifying the Legion's strength in surrounding areas. Attendees: Alvia, Mirana, Bryn, Arcturus, Neela, Oryn, Elenore, Sayek, Unnamed, Vaiallia, Izusa, Yorick, Kevyn, Lucy, Lyana, Kruur, Flops, Mazov, Zan'ti Legion: -Scavenger's Edge (3) (Connected to Garrison of Fel, Dark Stockades and Soul Ruin) (Officer deceased) Commanding officer: N/A -Shadow Fracture (2) (Connected to Dark Stockades and Wrynnfall) (Officer deceased) Commanding officer: N/A -Garrison of Fel (5) (Connected to Soul Ruins, Dark Stockades, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Garrison of Fel, Dark Stockades and Scav Edge) Commanding officer: Treasure Master Iks'reeged -Felrage Strand (3) (Connected to Screaming Cliffs and Path of Suffering) Commanding officer: Flamecaller Vezrah -Path of Suffering (3) (Connected to Felrage Strand and Screaming Cliffs) Commanding officer: Eye of Gurgh -Dark Stockades/Impsorrow Approach (4) (Connected to Shadow Fracture, Soul Ruins, Garrison of Fel and Scav Edge) Commanding officer: Lord Hel'nurath Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Coast of Anguish (3) (Connected to Deliverance, reinforced by Lost Temple) Commanding officer: Alvia and Erron (NPC) Occupying forces: Forsaken, Cenarion Circle & Silver Hand -Creeping Grotto (2) (Connected to Vengeance Point) Commanding officer: Caemesh Occupying forces: Blood Knights
  7. Cagi

    Broken Shore Campaign

    ((Sorry for the late post. This happened some time before Fort Providence was taken!)) Caemesh's forces have capitalised on the assassination on Brood Mother Nix, burning the Creeping Grotto's nests and taking the point! Attendees: Caemesh, Alvia, Elenore, Kralgath, Sarah, Bevin, Daelar, Izusa, Naerios Legion: -Scavenger's Edge (4) (Connected to Garrison of Fel, Shadow Fracture and Soul Ruin) Commanding officer: Morzuun the Plaguebringer -Shadow Fracture (3) (Connected to Soul Ruin and Wrynnfall) Commanding officer: Lord Aram'el -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) Commanding officer: Treasure Master Iks'reeged -Felrage Strand (3) (Connected to Screaming Cliffs and Path of Suffering) Commanding officer: Flamecaller Vezrah -Path of Suffering (3) (Connected to Felrage Strand and Screaming Cliffs) Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Coast of Anguish (3) (Connected to Deliverance, reinforced by Lost Temple) Commanding officer: Alvia and Erron (NPC) Occupying forces: Forsaken, Cenarion Circle & Silver Hand -Creeping Grotto (2) (Connected to Vengeance Point) Commanding officer: Caemesh Occupying forces: Blood Knights
  8. Cagi

    Broken Shore Campaign

    Vasarian's Infiltration Party has assassinated Brood Mother Nix in the Creeping Grotto, causing mass panic and frenzy in the spider population. Attendees: Vasarian, Gaius, Lyonia, Kralgath, Alvia, Darnier Legion: -Scavenger's Edge (4) (Connected to Garrison of Fel, Shadow Fracture and Soul Ruin) Commanding officer: Morzuun the Plaguebringer -Shadow Fracture (4) (Connected to Soul Ruin, Creeping Grotto and Wrynnfall) Commanding officer: Lord Aram'el -Creeping Grotto (2) (Connected to Shadow Fracture and Wrynnfall) (Assassinated Leader) Commanding officer: N/A -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) Commanding officer: Treasure Master Iks'reeged Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Felrage Strand (2) (By default) Commanding officer: Sheppard and Philippe Occupying forces: 82nd Company, Alliance -Coast of Anguish (4) (Connected to Deliverance, reinforced by Lost Temple and Felrage Strand) Commanding officer: Alvia and Erron (NPC) Occupying forces: Forsaken, Cenarion Circle & Silver Hand
  9. Cagi

    Broken Shore Campaign

    Sorry for the lack of updates! Ya boi needed a break. So, three things have occurred thus far: Alvia's forces laid waste to the ruined forces of the Coast of Anguish, their supply routes completely severed by the ambush point. Attendants:Alvia, Izusa, Elenore, Bevin, Arald, Gaius, Urel, Naerios, Telvyn A Legion attack where Alvia's forces were outmanned and outgunned proved unsuccessful. By sacrificing the majority of her ground forces, she was able to remove the primary bulk of the heavy units for the Legion. Azrok the Torturer has been slain. Attendants: Alvia, Bevin, Izusa, Kralgath, Elenore, Krenan, Raendril, Urel, Vasarian, Varro, Azumak, Rimeblade Operation: Sandcastle, an Alliance assault on Felrage Strand has proved successful. A base has been established on the beachfront. Sheppard now commands this area. Supplies have been sent to the Coast of Anguish. Warlord Kaz'jatar has been slain. Current Status: Legion: -Scavenger's Edge (4) (Connected to Garrison of Fel, Shadow Fracture and Soul Ruin) Commanding officer: Morzuun the Plaguebringer -Shadow Fracture (4) (Connected to Soul Ruin, Creeping Grotto and Wrynnfall) Commanding officer: Lord Aram'el -Creeping Grotto (3) (Connected to Shadow Fracture and Wrynnfall) Commanding officer: Brood Mother Nix -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) Commanding officer: Treasure Master Iks'reeged Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Felrage Strand (2) (By default) Commanding officer: Sheppard and Philippe Occupying forces: 82nd Company, Alliance -Coast of Anguish (4) (Connected to Deliverance, reinforced by Lost Temple and Felrage Strand) Commanding officer: Alvia and Erron (NPC) Occupying forces: Forsaken, Cenarion Circle & Silver Hand
  10. Cagi

    Broken Shore Campaign

    Bevin has successfully assaulted the Lost Temple, defeating Brother Badatin in the process. He has assigned Navasi to watch over the Elunite temple and its relics! Attendees: Bevin, Kevyn, Alvia, Lyonia, Richford, Binky, Izusa, Baltux, Navasi Current Status: Legion: -Coast of Anguish (1) Commanding officer: N/A -Scavenger's Edge (4) (Connected to Garrison of Fel, Shadow Fracture and Soul Ruin) Commanding officer: Morzuun the Plaguebringer -Shadow Fracture (4) (Connected to Soul Ruin, Creeping Grotto and Wrynnfall) Commanding officer: Lord Aram'el -Creeping Grotto (3) (Connected to Shadow Fracture and Wrynnfall) Commanding officer: Brood Mother Nix -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) Commanding officer: Treasure Master Iks'reeged -Felrage Strand (2) (By default) Commanding officer: Warlord Kaz'jatar Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Lost Temple (2) (By default) Commanding officer: Navasi Occupying forces: Cenarion Circle & Silver Hand -Scavenger's Edge - Coast of Anguish Blockade Commanding Officer: Erron (Alvia's NPC) Occupying forces: Ghouls, necromancers and banshees
  11. Cagi

    Broken Shore Campaign

    Two events have occurred recently! Alvia Duskgaze has set up an ambush point between Scavenger's Point and the Coast of Anguish, her undead dragging supply routes down into the earth to be devoured. Attendees: Alvia, Bevin, Urel, Lethril, Nathandral, Azgrim, Lyonia, Izusa, Kralgath, Naerios An assassination attempt on Alderic's life has proven a failure, as the Sayaad temptress who sought to turn his men against him was slain. Azrok the Torturer, who fled the Coast of Anguish, was behind the plot and may seek to cause problems further down the line. Alderic, Alvia, Izusa, Bevin, Taberus, Krenan, Kralgath, Azumak Current status: Legion: -Coast of Anguish (1) Commanding officer: N/A -Scavenger's Edge (4) (Connected to Garrison of Fel, Shadow Fracture and Soul Ruin) Commanding officer: Morzuun the Plaguebringer -Shadow Fracture (4) (Connected to Soul Ruin, Creeping Grotto and Wrynnfall) Commanding officer: Lord Aram'el -Creeping Grotto (3) (Connected to Shadow Fracture and Wrynnfall) Commanding officer: Brood Mother Nix -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) Commanding officer: Treasure Master Iks'reeged -Felrage Strand (2) (By default) Commanding officer: Warlord Kaz'jatar - Lost Temple (2) (By default) Commanding officer: Brother Badatin Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife -Scavenger's Edge - Coast of Anguish Blockade Commanding Officer: Erron (Alvia's NPC) Occupying forces: Ghouls, necromancers and banshees
  12. Cagi

    Broken Shore Campaign

    In the first part of the campaign, Lt. Commander Alderic Bradley and the 46th Company led an assault on Deadwood Landing! In a successful combat, Binky Quickcog of the Explorer's League shot Witchmatron Magora down while the forces of the Alliance drove Lord Aram'el away from his post! Attendees: Alderic, Ascelin, Bevin, Binky, Kayleigh, Kevyn, Navasi Alderic has taken control of Deadwood Landing as the commanding officer! He has also chosen to reinforce Vengeance Point for future assaults! Here is the current status of things now! Legion: -Coast of Anguish (2) (Connected to Scav Edge) Commanding officer: Azrok the Torturer -Scavenger's Edge (5) (Connected to Garrison of Fel, Soul Ruin and Coast) Commanding officer: Morzuun the Plaguebringer -Shadow Fracture (4) (Connected to Soul Ruin, Creeping Grotto and Wrynnfall) Commanding officer: Lord Aram'el -Creeping Grotto (3) (Connected to Shadow Fracture and Wrynnfall) Commanding officer: Brood Mother Nix -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) Commanding officer: Felbringer Xar'thok -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) Commanding officer: Treasure Master Iks'reeged -Felrage Strand (2) (By default) Commanding officer: Warlord Kaz'jatar - Lost Temple (2) (By default) Commanding officer: Brother Badatin Legionfall: -Deliverance Point and Aalgen Point (2) (By default) (Assaults only) -Vengeance Point (3) (Reinforced by Deadwood) (Assaults only) -Deadwood Landing/Lion's Oath/Stonefin Shoals (2) (By default) Commanding officer: Lt. Commander Alderic Bradley. Occupying forces: 46th Company, Alliance, purified treants+wildlife
  13. LOOK AT THIS MAP! LOOK AT HOW HORRI--I MEAN BEAUTIFUL IT IS! Welcome to the Broken Shore, ladies and gentlemen! Everything is awful, wants to kill you and the odds are not in your favour! Hey people. It's Cagi here, and after months of building this system, I am pleased to announce two systems that are exclusive to the Broken Shore experience: 1: Territories 2: Reputation Territories: Ugly? I know, I'm terrible at drawing diagrams. Sue me. Anyhow, the blue crosses I've marked as Legionfall territory while red is marked as hostile. The black lines are supply lines, allowing forces to reinforce territories using adjacent/connecting bases and paths. This can mean sending large amounts of forces to batter at bases from the beginning may not be very wise, and reminds the player that Legionfall is STILL the underdog. What of the green crosses off on the side, you ask? Should players opt to tackle these bases, they can funnel a special resource to the nearest territory, granting them a nice boon in future assaults. The Legionfall bases are: -Deliverance Point -Vengeance Point -Aalgen Point Hostile bases are: -Soldier's Torment/Coast of Anguish -Darkspear's Might -Soul Ruin -Garrison of the Fel -Shadow Fracture -Creeping Grotto/Darkstone Isle -Path of Suffering (NEW) -Dark Stockades/Impsorrow Approach (NEW) -Felrage Strand (CHANGED FROM SUB-BASE!) -Wrynnfall (Story event only) -Screaming Cliffs (Story event only) -Tomb of Sargeras (Requires capture of Wrynnfall and Screaming Cliffs) Sub-bases are: -Stonefin Shoals/Deadwood Landing/Lion's Oath -Lost Temple "Bases! Great!...What do I do with those?" The war for the Broken Shores I could see not lasting too long, but certainly having some MEAT to it in between simply having bosses thrown at everything, and this is a perfect opportunity for players to make a name by using their intellect, combined resources and raw might when it comes to making their mark in the story. Player actions could include but are not limited to: 1: Assault a base! Gather your troops, smash them against theirs and try to take the base! 2: Sabotage/infiltrate! Weaken the defenses of a nearby base by sending a saboteur or assassin to weaken enemy numbers or take out powerful enemy units! 3: Blockade! Boy, those roads sure do look branching. It'd sure be a shame if someone were to stop the Legion from getting access through a crucial road. 4: Defend! OH YES! WE CAPTURED THE BASE! Wait...OH NO! THEY WANT IT BACK! Quick! Gather your forces to mount a defensive against their assault! As players start to make decisions for themselves on the battlefield, influencing it to their way, we can take note of just what was being done at each time and by who by having a DM log down in this thread each time there's a change in the battlefield.This way, players have a self-created fame as a leader or soldier of note. Base owners will need to be open for communication with DMs that wish to mount any future Legion assaults, and if not, control could be passed to another player present in the initial Legionfall assault or have it just captured by default. Of course, there could and honestly should be rewards for people who take part in a lot of the capturing of the Broken Shores. Do I intend for this to be a long campaign? No, but I could see a good amount of time being put towards small events with big impacts on not just player actions but player presence in Paragon and the WoW universe. Base/Force Strength All bases will have a strength value, save for the following: -Deliverance Point -Vengeance Point -Aalgen Point -Wrynnfall -Screaming Cliffs -Tomb of Sargeras All bases have a strength value of 1, then increase by 1 for each interconnecting supply line next to an allied base of a value of 1+, including the above bases. This can mean bases like Garrison of the Fel can have a strength value of 4 due to being connected to Soul Ruin, Wrynnfall, Screaming Cliffs and Scavenger's Edge. This will not be an initially easy fight without some outside preparation. Meanwhile, Coast of Anguish would only have a value of 2, meaning their forces are weak and can be defeated or sent into even further dire straits with the right bombs, daggers or blockades in the right place. A rippling effect that can lead to destabilisation of Legion forces. What of the forces we can dispense from the 3 points? Well, what if the forces can only be dispensed at a limited number at the moment due to a tight defensive strategy, meaning precision attacks are required to break a hole in the seemingly airtight defenses of the Legion. This means military strength leaving would have a value of 2, and fights with bases of higher strength would be uphill battles. 2 vs 3? Tough but doable. 2 vs 4? You're asking for trouble, buster. HOWEVER, the strength of a force can be increased by a value by one of the sub-bases conquered and grantable by the owning force. What would this initially mean for the bases involved strength-wise? -Coast of Anguish (2) (Connected to Scav Edge) -Scavenger's Edge (5) (Connected to Garrison of Fel, Soul Ruin and Coast) -Shadow Fracture (4) (Connected to Soul Ruin, Creeping Grotto and Wrynnfall) -Creeping Grotto (3) (Connected to Shadow Fracture and Wrynnfall) -Garrison of Fel (5) (Connected to Soul Ruins, Shadow Fracture, Wrynnfall and Scav Edge) -Soul Ruin (4) (Connected to Shadow Fracture, Garrison of Fel and Scav Edge) -All sub-bases (2) What do the values mean? 1 - In ruins, hardly a challenge 2 - Small-scale units, little reinforcements 3 - Elite units, decently fortified 4 - Large amount of enemy units, heavily fortified 5 - Plot levels of strong. Are you really sure? 6 - DO NOT! I DO NOT WISH TO KILL YOU ALL! "Wait a minute. These bases are all really strong! How can we fight each of them?!" I will emphasise here: YOU ARE THE UNDERDOG IN THIS CAMPAIGN! Luckily, there are actions you can do to make assaults and defenses easier! What will alternative player actions be able to do? -Infiltration/Assassination: Destroy resources/kill a territory officer and reduce value by 1. Only doable once. Effect lasts unless reinforced. -Blockade: Sever supplies from all bases able to utilise that area of the road, can reduce values by 1 or more depending on how many bases can be connected. -Clear blockade: Destroy enemy blockade -Reinforce: Remove effects of infiltration/assassination. Can also increase supplies by 1 (Requires group of 5) (requires second group if removing effects). These alternative actions will be useable by players to weaken enemy bases and strengthen their own, so tactical play is important! Reputation Players will be able to gain reputation points by attending events and proving an asset to the field. Legionfall reputation will tie in with Order Hall reputation, and will grant the player access to three kinds of rewards they can choose from: -Money -Order Hall/Faction Forces -Special resource exclusive to Order Hall/Faction The order of reputation will go as such: Neutral: Ally Friendly: Soldier (3 rep required) (May acquire 10g, 3 Order Hall/Faction soldiers past regular cap of 5 NPCs or access to specialised Order Hall/Faction crafter that will craft using supplies YOU gather) Honoured: Veteran (6 rep required) (May acquire 10g, 3 Order Hall/Faction soldiers past regular cap of 5 NPCs, 1 elite Order Hall/Faction unit or access to specialised Order Hall/Faction crafter that will craft a specialised accessory) Revered: Hero (9 rep required) (May acquire 10g, 3 Order Hall/Faction soldiers past regular cap of 5 NPCs, 1 elite Order Hall/Faction units, access to specialised Order Hall/Faction crafter that will craft a specialised weapon/upgrade your weapon, one request for an Order Hall/Faction champion to assist in an event OR a class order hall mount (EXCEPT PRIEST) ) Exalted: Champion (12 rep required) (May acquire 10g, 3 Order Hall/Faction soldiers past regular cap of 5 NPCs, 1 elite Order Hall/Faction units, access to specialised Order Hall/Faction crafter that will craft a full set of gear, one request for an Order Hall/Faction champion to assist in an event OR access to a special ability, spell or mutation exclusive to a set class/profession. You may also get the class order hall mount if you have not gotten it in revered.) For information on the class order hall mounts, turn to this link and go to paragraph 7: Note = At Exalted, if all elite units have been chosen, they can be exchanged for a large unit. For the DMs I need you guys to work with me a lil' more closely! Communication is key, and many thanks to Sage for providing the following link for keeping track of reputation: https://docs.google.com/spreadsheets/d/1KLixGcvd-GsodikahOP-FzYw-APaEumRbIRoBtcLvlI/edit#gid=0 Any changes that occur in the Shore, such as alteration in points, post each change in here and the information will change! FAQ Do special tactics affect battles? Not necessarily, but smart RP can win fights where you are the weaker force. I'm trying to keep this system as simple as possible. Who is DMing this? EVERY DM that can. Contact them on the fly with the forces on hand and if they're available, let it commence. Is this a lore campaign? No, and DMs are not obligated to take everyone on board as a result, so if you've peeved someone, don't expect them to take you out of obligation so finding a different one may be necessary if that's a factor. How often can we expect campaign events? Nearly daily. What happens when I conquer a base? You've conquered it. It's yours until it's taken or the campaign ends. Do lore events in the Broken Shore give reputation? Yes, and some of you have already gained 1 reputation point already.This will not apply to events that take place outside of the Broken Shore. Legionfall reputation MUST be earned at the Broken Shore. If this takes off, will it come back in the future? There are no more interesting warzones after Broken Shore and Argus, so if so, it will be in the form of a non-lore setting. What happens if someone's a dingus in an event? If they act like they don't deserve praise or reward, they don't get rep. If they act in detriment, they can LOSE reputation and attached rewards. Can we bring forces? Small amounts? Yes. In a large-scale battle? You can bring more. What if I wanna do recon? Then I'm afraid it does jack shizzle. That's just fluff and provides no substantial benefit aside from general knowledge. It also does not reward rep points. I'm not stacking mechanic after mechanic in this for the heck of it. I need to keep things relatively simple.
  14. "'Ey, is this thing on? Test? Test? Ahem..." "I'm Krizz Inksploder, with the Ratchet Rouser, here with Pirris Starshifter, one of our eh...stranger residents who took the fight to the big green himself, Gul'dan!" "Well--he was kinda bigger and redder for a while...y'know what? That's not important. Glad to be here, Krizz." "So before we get into the nitty-gritty, tell us aboutcha." "Well...I left home sixteen years ago after Prince Tortheldrin died. Just a mage, nothin' special. I eh--tried to rejoin up with the elves up in Darnassus but at the time, the racism was pretty freakin' rife, namsayin'?" "Preach, preach." "So, I came to a place where anyone could be accepted so long as ya had the skill and tact to make your way, over in Gadgetzan." "Holla to our boys in Gadgetzan! Keep it real, you sweaty boys, ha-HAH!" "Aaah they're a great buncha guys. Real glad they dealt with that bandit problem. Anyways, I used my illusion 'n' evocation to be a street performer; fireworks, clone acts, the wizworks, ya feel me? Anyway, I got my big break 'n' signed up with a gal up in Ratchet, got a job as a supermodel for Vel-Tec 'n' any tech-nut with taste is starin' at me each month!" "Aaah don't remind me. You doin' calendars yet though?" "Soon." "Trademark?" "Trademark." "Dang. Alright, let's get into the meat of it all." ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "The initial assault: what was that all about?" "Aaah I'ma keep it real witchu, chief. the help'd already loosened up the front lines for me. I came in through the grody-ass sewers to find this thing called a 'Trilliax'. HUGE fothermucker, looks like a robotic centaur, blastin' all lasers 'n' crap all over the place. It was bipolar, I swears!" "Daaaamn, sista! Whatchu do to that thing?" "Put me through a friggin' truth serum if ya want, but it was ya girl here who blew that sucker into PIECES! One o' my biggest blasts I ever did done!" "Straight off the kick assertin' dominance, eh?" "Fo shiz, my guy. Anyway, I jus' wanted to get outta the sewer. I could go on about the mooks we beat on the way up but we're on a small time frame so let's get to the part where I sliced the Grand Magistrix in half!" -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "Ooooh girl, you know I'm gonna call some major--" "Nah nah nah, I got dis, homie. See, we were at the big focus for the Nightwell at the time, that crazy BIATCH havin' shoved herself in the thing to get loopy time powers! Folks got old, folks got young...your main girl got an extra twenty years on her lifespan. Didn't notice?" "Eh--yeah...sure." "Anyway, we had to kill her like three times because time jus' kept rewindin' for her. Eventually, all that temporal distortion got the better of her. After all--" "Yeah yeah, school-grade quantum physics. Echoin' timelines in the same world is jus' askin' for side effects to occur. The fabric o' reality can only take so much." "Preeezizzly, my good goblin! After the third one, WHAM! Chopper straight down the traps and she goes 'n' friggin' disperses into the Nightwell. A few moments later, she's cheerin' us on because apparently she couldn't predict a timeline where we'd beat these Legion mooks! Shows her, right?" "Hah! Yeah, elven rulers were never any good with strategy." "Preach, preach...remind me to come after that Queen o' mine sometime. Really tie up that cycle of incompetence." ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "A'ight, main piece! Gul'dan. What's the sitch there? What really happened?" "What'd ya think I did? Asses were kicked, our planet got saved! That big green cripple was channelin' energy straight from Ol' Sargy himself. Each time he was like 'AAUGH JuSt a LitTle MoRe PoWeR!', and each time, we were stompin' 'em to the curb! So he gets all pissy and red and starts pile-drivin' people--I'm a lil' hazy there. Bloodlust and blood LOSS. All I know is I had my chopper revvin' into those abs--which were oddly impressive for an old dude, lemme tells ya." "Weird flex but okay." "And uh...yeah, he opens a portal to a Legion homeworld." "Come again?" "Yep, straight-up. Giant-ass portal that takes up the tower's tip. So it's like this big phallic tower leadin' into a gaping--" "A-BA-BA-BA! PG13, Miss Starshifter!" "Oh--right. So uh...we also had to fight the big Illidaddy too." "Wait--really?" "Yep. He was bound by Gul'dan, and he was jus' WRECKIN' face until we managed to break that shell on him which let 'em break free." "And that's when he--" "Stole my friggin' kill, yes." "He still playin' with that skull?" "Broke it to shards this time. No worries there, portal's gone too and the Eye at the Nighthold is in Dalaran now." "So the Five Pillars?" "You know it, baby! War's almost over!" ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "HOT DAMN! Alright, what's the next step?" "Broken Shore, Electric Boogaloo. We're gonna take that sucker and put the Pillars up so we can free Azeroth from the Legion." "Ya think we can do this? You afraid?" "..." "Yo, Azeroth to Big Mama P." *Snap snap* "Huh?! Oh--yeah, sorry I was thinkin' about what to get at the Broken Keel. Nah I'm not afraid. We got this, yo! Ya got the most devious elf in Azeroth backin' ya's after all! MWAHAHAH...AHa...hah." "That's what we like to hear! So what's your plan?" "Well that's simple, my dear...BOMB. EVERYTHING." "Spoken in true Steamwheedle fashion. Thank ya for this. Any last messages?" "This month's issue is fittin' the season o' love! Ladies, don't forget to buy this month's Vel-Tec for your stressed-out hubbies! Men, buy a copy for your bi-curious ladyfriend! And for both and those in between...ya'll know I'm watchin' ya's." "Weird--anyway, this is Krizz Inksploder, signin' off--!" "WHO LOVES YA BABY!" "Hey--hands off the mic--!" *SKRT!*