King of the Mushan

Dungeon Master & Donator
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About King of the Mushan

  • Rank
    Rightful Crown Sovereign of all Mushan

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  • Sex
    Male
  • Location
    Hawai'i
  • Characters
    Edmond Baldrick, Brasedi Skysword, Elizabeth Rosehall, Torgar Arrowsinger, Thessian Toros'belore, Meleia Akoa, Shalnaya Calmwind, Weslak Techjob, Arnellos Dumonte

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  1. "With the acceleration of our efforts against the Tactician in Azsuna, the Faronaar Front is targeting positions like the Nor'danil Wellsprings and the Illidari Stand, fortifications once owned by our allies, but now occupied by Demonic forces. These positions are heavily fortified and defended, and this is the first time we're taking the fight to the Tactician in this campaign. To compensate for the increase in Demonic numbers and the forces needed to break their fortifications, the Faronaar Front is seeking able Commanding Officers to take authority over several squads of units, called upon during Siege scenarios to bolster and reinforce our numbers. Anyone who believes they may make a good Commanding Officer may report to Warmage Kath'leen, High Commander of the Faronaar Front." - From the desk of Archmage Khadgar, Council of Six. OOC Information: In the coming events of the Soulrender Arc, there are going to be slightly different battles. These battles are going to be on a much larger scale than usual, and to compensate, I am trying a new system: The Commander System. Basically, if you'd like, you can apply for the chance to become a Commander. This means that when the larger-scale events come up, instead of taking control purely of your own character, you would emote, react, and act through a squad of soldiers. If you can supply your own forces, you may use them, but if you would like to be a commander and don't have any forces of your own, you will instead act as commander of a squad of the Kirin Tor, Nightwatchers, Illidari, Wardens, or Druids. Commanders will be entitled to extra rewards, in the form of extra gold, one common item each, and a chance at a special unique. If you would like to apply to be a Commander, please make a post below claiming why you believe you should be, and I will take it into account as if I am a member of the Faronaar Front. Make your application somewhat in-character if you can, and if you'd like to command your own forces, please provide a link to an approved forces application if possible. Current Commanders (Maximum of 9): Miss Tina, leading The Bright Crew Urdren Moonblossom, leading forces of the Cenarion Circle Na'thandral Kal'atsa, leading forces of the Cenarion Circle
  2. Part 4.1: The Liberation of Nor'danil Following the successful defense of Val'sharah, the Faronaar Front has declared that the Tactician has been allowed enough ground, and the time to fight back is now. The Kirin Tor has targeted the first loss of this campaign: The Nor'danil Wellsprings. Where once there was a camp for adventurer's in Azsuna around these Wellsprings, the Tactician's first attack with the Soulrender crushed its defenses and occupied it with Demonic forces. Scouts have reported that Kol'roz the Everburning, a powerful Doomguard and one of the Tactician's most trusted Lieutenants, is in command of this camp, which has been outfitted with three large portals that have been constantly transferring soldiers from the heart of Faronaar. There are many potential gains in the liberation of this area, including restoring a staging camp to Azsuna's adventurers and defenders, the defeat of one of the Tactician's closest Lieutenants, and halting of the Tactician's advances in the area. The Kirin Tor warns that the camp will be heavily defended, artillery will no doubt have been installed as well as magical and mundane defensive measures such as barriers and wards. They suggest their allies call for any aid they can, and the Kirin Tor are doing the same. The Illidari, Court of Farondis, Wardens, and even the Cenarion Circle have offered soldiers for this endeavor, but even that, they worry, may not be enough. Volunteers are encouraged to gather any aid they can and report to a Siege Camp being established at the base of the Wellsprings whenever the Kirin Tor decides the time to strike is right. The Wardens are insistent that more of the Tactician's Officers be targeted and eliminated before attempting the Siege. OOC INFORMATION Part 4 of the Shadow of the Soulrender will be split into two parts: Part 4.1 and Part 4.2. Part 4.1 will be held FRIDAY, JULY 19TH at 3PM ST and will consist of a lengthy Siege to break the demonic defenses around the Nor'danil Wellsprings. Part 4.2 will be held the following day, and an announcement on the specifics of Part 4.2 will be posted in the aftermath of Part 4.1. If your character can muster any allies, siege machinery, any sort of aid for the Siege on Nor'danil, let me know, because that will have an effect on the difficulty of the Siege. I know the defenses the Legion has in place, and I know what it would take to match that. The more aid you can offer, the better, but let me know through Discord or In-game, because I will need to DM that to make sure it's up to snuff.
  3. The build itself will technically be permanent, yes, but following in the true Darkmoon Faire tradition, it will only be open to the public one week a month. I do intend to repeat this for future months, but we'll see how it does in its first few goes.
  4. Listen All, but do not Fear, Something Old, yet New, is Here, Perhaps, in Time, it will be Clear, But be Ready for us to soon Appear, We do not Seek to Frighten or Scare, We Seek to Show you Things Quite Rare, To Enjoy Yourself, Without a Care, Come One, Come All... To the Darkmoon Faire! While originally, the cryptic poems posted on parchments around Azeroth's major cities was unsettling and mysterious, now they all seem to have been amended to include a second verse, revealing a point of the postings: The Darkmoon Faire has returned! World-renowned entertainer and ringleader Silas Darkmoon has reopened his famous fair back to Azeroth! Experience the mysteries of magic, the wonders of the world, and the challenges of the Faire's many games and activities. Test your wit in battles of pets and cards, test your speed in races across the island, and test your mettle against other fighters in the Darkmoon Deathmatch! And, at the end of the day, when you've tired yourself out and expended all your tickets and tokens, dance and drink the night away with not one, but TWO special musical guests, including the world-famous group: ETC. The Darkmoon Faire opens its portals next Sunday, the first of the month, and extends to the next Saturday afterward, at which point Silas Darkmoon will host a series of Finale Events! "Do not think this some sort of blunder. Do not think this a one time occurance. The Faire has stayed out of the limelight for a time, of course, but we're back, and we're bigger and better than ever! So pre-order your Admission Tickets so you can get a nice heap of Coins as soon as you enter!" -Silas Darkmoon, founder of the Darkmoon Faire. OOC INFORMATION: I decided to do something a bit more fun and laid-back, what with the world-threatening evils we face on a daily basis. So how this is going to work: The Darkmoon Faire will open at 12PM Noon Server Time on Sunday, July 6th, and will last until 10PM Server Time on Saturday, July 12th. During this time, the Faire will be a place for passive RP open to anyone, and games and activities can be played per request at any time. I'd also like to coordinate with other DMs in order to run an assortment of events throughout the days, split among the DMs so as to allow the most available time and participation. As stated above, on Saturday, July 12th, there will be a series of Finale Events, scheduled occurrences generally focused around each of the unique games and activities, offering greater rewards! On that note, you will be able to earn the standard Darkmoon rewards of replica gear, mounts, pets, and exotic goods, but there may also be some special rewards being offered for specific games and activities. Stay posted and keep an eye out for the Darkmoon Faire incoming!
  5. Part 3: At the Edge of Val'sharah The Faronaar Front is working hard to stop the momentum of the Tactician's armies in Azsuna, but while they've been planning to push back and reclaim lost ground, the Tactician has chosen to assault a new location: The Border of Val'sharah. The Kirin Tor has been working to receive the aid of the Dreamweavers, but while the Druids have been working hard on their own business, they have agreed to meet the soldiers of the Faronaar Front at the Tidal Marsh, the border between Val'sharah and Azsuna, to stop the Tactician's advance. If the Legion is to win another victory here at the border, they risk gaining a foothold in Val'sharah, which would make the Faronaar Front's offensive against them significantly more difficult and put many, many more lives at risk. We cannot allow the Legion a victory here, they must be stopped at the edge of the forest. Jace Darkweaver and Warmage Kath'leen have met with Celestine of the Harvest, the Dreamweaver Commander, to aid in their defense of the ancient lands. All able-bodied soldiers are requested to offer their own aid as well, as is becoming a common protocol. OOC INFORMATION: Soulrender, Part 3 will be held FRIDAY, JULY 5TH, at 3:00PM ST
  6. Listen All, but do not Fear, Something Old yet New is Here, In Time, Perhaps, it will be Clear, But be Ready for us to soon Appear... Posters with these cryptic words and adorned in the symbolism of an eye, like the one pictured above, have been seen appearing in major cities from Stormwind to Orgrimmar to Dalaran and more. The pieces of parchment aren't signed with any names or organizations, leading many to be curious as to who or what is leaving these cryptic messages... But whoever the culprit, something is definitely coming. Only time will tell what it truly is.
  7. Soulrender Side-Quests: The Tactician's Officers Following the surprising victory against Legion attackers at the Battle of Nar'thalas, the Faronaar Front, the Alliance between the Kirin Tor, Court of Farondis, and Illidari, has officially received the aid and entry of the Wardens, and morale has skyrocketed. While the Kirin Tor work with their allies to plan counterattacks against Legion positions in the area, the Wardens have taken it upon themselves to track down the Tactician's Officers, and assassinate them. The Wardens have identified Ten known Officers to the Tactician, including: Altariax, Nathrezim - Whereabouts Unknown Commander Kalvixes, Eredar - NEUTRALIZED Houndkeeper Axivis, Lesser Fel Lord - NEUTRALIZED Felbat Matron, Felbat - Whereabouts Unknown Inquisitor Eshilik, Inquisitor - Creating Wards in the Crumbling Palace Krexxis the Engineer, Race Unknown - Whereabouts Unknown Watcher Vygalos, Darkglare - Whereabouts Unknown Captain Gorebane, Jailer - Whereabouts Unknown Ashavara Embermantle, Eredar - Whereabouts Unknown Fel Crusader Xar, Eredar - Whereabouts Unknown While few of these Officers' locations are known at the moment, the Wardens are working with the Illidari to pinpoint their locations and begin attempts to assassinate the Officers. The Wardens are asking any able Volunteers to be able to answer their call once they identify a vulnerable Officer. The Warden mission has been classified by the Faronaar Front as "Non-Essential", meaning that it is not a requirement to continue in the Front's counterattacks against the Legion, but the Wardens insist that their actions will help the Front in their future attacks on Demonic Positions be eliminating certain strengths each Officer possesses or forces they command. The Wardens have targeted Inquisitor Eshilik: "Recent developments concerning the supposedly failed operation to infiltrate the Soulrender lend credence to the belief that the Soulrender has been destroyed, and with it, its caretaker, Inquisitor Tivos. Inquisitor Eshilik is more evidence towards this theory, formerly Tivos’ apprentice who has now taken a much more active role in the operation and upkeep of the Illidari Stand. Eshilik’s role is in creating defenses around the Stand designed to psychically deter attackers, and in interrogating prisoners to earn their loyalty or gain information on our offensives. Eshilik is currently away from the Illidari Stand, creating forward defenses near the Crumbled Palace. If we can ambush him and his servants and kill the Inquisitor, we will be able to keep the Illidari Stand from becoming an unassailable position." OOC INFORMATION: These will be weekly events aimed at eliminating certain mini-bosses and their entourages. These events will be announced on Monday and held on Saturday of each week once I can get going, and the target will be randomly chosen from the list of Ten above. These side-quests are just that, side-quests. They are not essential to the development and continuation of the Soulrender Arc, but participating in them will offer unique rewards and help in future main events focused on attacking Demonic fortifications. For example, if you went after an Officer known for commanding Felbats and eliminated him, in a future attack you may encounter less resistance from Felbats. If you partake in a Warden Event and receive a piece of Unique Loot (Each Boss has a single Unique piece of Loot), you are INELIGIBLE to receive Unique Loot on any character from any other boss. This may change to allow for different characters of the same player if it comes to that point, but in no scenario may one character receive two different Unique items from these events.
  8. REWARDS! Congrats to those that participated in Part 2 of the Shadow of the Soulrender above. You are entitled to some rewards! I'm usually pretty stingy about unique rewards, but it was a long and hard event, and my last one for awhile, so I feel you deserve it! There are 3 Unique items that you will have to inform me of your intent to claim through DMs in-game or on Discord, and they will have to be rolled for on the Auction Date (Which we'll say is MONDAY, June 3rd! Also called tomorrow) There are also 2 items that EVERYONE who attended will be entitled to claim if they so choose, though these rewards can be denied. Those who are eligible for rewards: Urdren, Holmes, Kay, Mellene, Balgrum, Aelid, Azumak, Bevin, Blackeye, Grug, Lanara, Modrin, Ronric, Slaksesh, Sosara, Druzlek, Brandasi, Gromeal, and Rhiz'ga I would ask that if you attended the event with two separate characters, please do not try to claim the same unique item between two characters, to keep it fair. All characters will receive the extra two items. You can find the items below: UNIQUES: [Gem of the Sword Wraith]: “The people of Nar’thalas have always toiled to reach a balance between their living souls and their wraith-like bodies. Gems like these were created to try and return their ghostly weapons to a physical state, but ended up having the opposite effect” [Relic] When socketed into a weapon, the Gem of the Sword Wraith provides the following ability: Twice per day, for one attack, this weapon takes on an incorporeal appearance, allowing it to bypass any sort of armor and deal psychic damage to the target. As soon as the one attack is over, the weapon reverts to its normal state. (WON by Grug) [Belora and Elunis, Sisters of the Sun and Moon]: "These blades were given as gifts to Prince Farondis by the Temple of Elune before the War of the Ancients. The two blades symbolize the balance of the night and day, the Moon and the Sun. Achieving perfect balance between the two can create miraculous acts." [Two Swords] These two swords each deal marginally extra damage of a certain type: Belora, Blade of the Sun, deals Holy Damage, while Elunis, Blade of the Moon, deals Arcane Damage. Once a week, the two swords can be combined to create a flash of energy, damaging all enemies and healing all allies within 30 yards, as well as removing any crowd-control effects from the user and any allies within 5 yards. (WON by Gromeal) [Wall of Nar'thalas]: "Back before the War of the Ancients, the Nar'thalas Academy flourished with students learning the arts of Magic. It was the Magisters of the Academy that first built the Wall of Nar'thalas, a symbol of the city's strength with plenty of magical tricks embedded into the item." [Shield] This unassuming Shield cannot be scarred, damaged, or broken by any magical means, but can be scarred, damaged, and broken by mundane or physical means. Whenever the Wall of Nar'thalas is struck by a spell, it retains a small portion of the spell's magic, which can be used to restore the wielder's Mana relative to the strength of the damaging spell. Once every three days, you can use this shield to recreate the last spell that struck it as if you were casting it yourself from the shield. The recreation of the spell is less powerful than the original spell. (WON by Bevin) FREE ITEMS: [Prince's Commendation]: "A Commendation from Prince Farondis himself is an impressive honor, especially for those who are not native to Nar'thalas or Azsuna. It reflects the pride and gratitude that the Prince's Court places in carrier, and the weight of the Commendation is recognized by all peoples of Nar'thalas" [Mundane Item] This Commendation from Prince Farondis himself can be redeemed at any time to request a favor of the people of Nar'thalas. Upon accepting this favor, assuming it is equal in value to the Commendation, the Court of Farondis is bound to complete it to the best of their ability. The Commendation can be used to request a single favor, after which it cannot be used for the same purpose again, but still holds weight among the people of Nar'thalas. [Soul Harvester Fragment]: "Whatever the need for deploying this foul machinations of the Legion at Nar'thalas may have been, the fragments left over from the battle for the city may still be put to good use as shields for one's psyche." [Reusable Item] Expending a charge of the Soul Harvester Fragment allows the carrier to steel their mind against invasion for 2 turns, rendering them immune to psychic damage or mind-altering effects such as fear, confusion, or domination. Each Soul Harvester Fragment has 3 charges total, and once it is used for the third time, the Fragment turns to dust. THE AUCTION: I will be collecting "bids" for each of the Unique items (In reality just letting me know you want them) up until the time of The Auction, which I have decided will be at 6PM SERVER TIME, on MONDAY, JUNE 3RD. Inform me of your intent to claim ONLY ONE of the Unique Items before then, and I will gather rolls throughout the day to determine the "highest bidder". At 6PM on MONDAY, I will announce the winners through Discord.
  9. "This morning, a handful of brave heroes descended into the Legion Ship 'Soulrender' in order to learn its secrets and gain intelligence needed to fight it. We are sorry to say, that after waiting for several hours for the signal to extract these brave volunteers... There was no reply. These six men and women have been considered Missing in Action. The mission in question involved entering the Soulrender through a portal the Illidari managed to hijack, neutralizing one Inquisitor Tivos, the ship's Caretaker, and returning him to the Fel Hammer for interrogation. The plan was for one of our own agents to activate a beacon once they were ready, and we would open up a portal for their safe return... That beacon never came. I knew the risks in assigning this mission, and at the time I was willing to put however many lives as I needed on the line. Even now, though I feel the mission was sadly a waste of resources and lives, I believe that the risk needed to be taken. It is tragic, but an attempt was made and I would not have made any decisions differently. Now, to memorialize those lost to the Twisting Nether, I give their names so they may always be remembered, Ambreth Rivenmoor, Female Human Belath Dawnblade, Male Sin'dorei Jessie Smith, Female Human Krelios Silverveil, Male Sin'dorei Yakomi Myr/Agent "Dusky", Female Human and Emile Varro/"Pistol Pete", Male Human Officially declared Missing in Action, Lost to the Twisting Nether..." A Public release from Kayn Sunfury on behalf of the Illidari on the subject of their infiltration mission into the Soulrender.
  10. Part 2: Fighting the Incursion In the aftermath of the Battle of the Illidari Stand, the Kirin Tor, Illidari, and Court of Farondis have split up, each pursuing their own path to victory. While the Kirin Tor work to attain the assistance of Azsuna's Wardens and Val'Sharah's Dreamweavers, and the Illidari focus on their plans to infiltrate and sabotage the Soulrender directly, Prince Farondis has dedicated his forces to protecting Azsuna as best they can. Nightwatcher Idri, Farondis' most trusted commander in this ongoing conflict, has alerted the Prince to scout reports claiming that the Legion has a small outpost behind the Nightwatcher lines, on the outskirts of Llothien, and are attempting to create a portal to flank the Prince's forces. Idri has asked for any available aid to help rid Azsuna of this outpost. She hopes that a victory against the Legion, even a small one, could help turn morale back in the favor of Azsuna's defenders. The scouts report that the shell of a portal has already been built, and the outpost is populated by a squad of elite Eredar and a handful of Wyrmtongues, lead by a powerful Eredar Warlock and a fearsome Doomguard Commander. The camp is also currently home to at least ten prisoners, who are believed to be acting as fuel to open the portal. Idri believes that with a powerful enough strike, the outpost can be eradicated and the Nightwatchers can gain their morale. With no clear route of reinforcement and the element of surprise, she believes that they have the advantage over the Legion for once, but is asking for extra aid regardless. OOC INFORMATION: Shadow of the Soulrender: Part 2 will be held SATURDAY, JUNE 1ST, at 1:00PM SERVER TIME. This time, we're taking the fight to the Legion and the tables may be turned! Unlike part 1.5, there is no player cap for this event, and while it may seem simple enough, I can assure you that it's worth as much attention as any other event in the Arc.
  11. Part 1.5: Infiltration The defense of the Illidari stand was long and hard-fought, but in the end the Stand shared the same fate as the Wellsprings before it. The Kirn Tor has removed Warmage Silva from command and assigned future offensives against Faronaar to Warmage Kath'leen. Now, the Legion controls even more ground in Azsuna, and their grasp is growing. It's becoming frightening, and as the Kirin Tor reaches out for extra aid from the Druids of Val'Sharah and Azsuna's own Wardens, the Illidari have concocted a plot. Kayn Sunfury, furious at his loss and humiliation at the Battle of the Illidari Stand, has been working from the Fel Hammer on a way to counteract the Soulrender itself, and he thinks he has found a solution. Through tapping the Legion's portals, Kayn believes he can hijack a portal from the Fel Hammer directly to the opposing Warship, and is proposing a small group of stealthy volunteers to attempt to disable it from the inside. This is going to be an exceedingly dangerous mission, and due to the delicate nature of it , only 5 volunteers will be selected. It is not guaranteed that these 5 volunteers will leave with their lives. Many dangers are known about the ship, the greatest of which being the oboard systems dedicated to repelling unwanted intruders: A series of faucets across the ship that fill it with latent fel energy, lethal to most mortals, but significantly less lethal to Demons. A Demon Inquisitor called Tivos has been identified to be the main pilot and caretaker of the ship. If nothing else, the Infiltration mission would be considered a success if Tivos is captured alive, not killed. OOC Information: Shadow of the Soulrender: Part 1.5 will be held WEDNESDAY, MAY 29TH at 3:00PM SERVER TIME. Because of the nature of this mission, only 5 volunteers will be selected, and they must volunteer before the event. Anyone who is excessively gaudy or powerful will be denied a part in the mission at risk of drawing too much undue attention. In order to register for this prestigious event, please PM me on Discord, try not to reply to this thread as I'm keeping it clean for all the different chapters of the Arc. Disclosure: This is going to be a borderline suicide mission. Do not volunteer unless you're aware of the risks. You'll be going in with a handful of other people to a very powerful and heavily guarded enemy ship. If you don't even want to risk the possibility of death, I would recommend not registering for this mission. As it stands: All Slots filled (Clovis Beverly Krelios Silverveil Ambreth Rivenmoor 'Dusky' Pistol Pete)
  12. I'll do my best to be present, but I can't make any promises.
  13. Ah, fuck it. Edmond Baldrick is here to serve on behalf of the Order of the Silver Hand. Paladins don't take too kindly to this shizz
  14. Welcome to the Hub for the Event Arc: "Shadow of the Soulrender" From here you can access posts on every Event in the Arc, starting (Obviously) with the first Event, which I will describe here: Part 1: The Illidari Stand In the aftermath of the Attack at Nor'Danil, the Illidari, Kirin Tor, and Court of Farondis have solidified their allegiance by calling themselves the Faronaar Front, and fallen back to defend the Illidari Stand. With the Legion occupying the Nor'Danil Wellsprings, the Front has recognized that the Illidari Stand is the next likely target for the Soulrender Battleship to assault. Shortly after the fall of the Nor'Danil Wellsprings, the Illidari Stand has found itself under near-constant bombardment from legion artillery within Faronaar, and have not been able to muster their forces enough to counterattack. The Faronaar Front has resolved to dig their heels in at the Stand, and are anticipating an attack soon from the Nor'Danil Wellsprings to the North. They are calling upon Volunteers to stand with them against the coming attack, and to possibly help relieve them from artillery attack. OOC INFORMATION: Event 1 of the Shadow of the Soulrender Arc will be held FRIDAY, MAY 24th, at 3:00 PM SERVER TIME
  15. Disaster at the Nor'Danil Wellsprings as, in the midst of a meeting to determine a battle plan, forces of the Kirin Tor, Illidari, and Court of Farondis, as well as several volunteers, were attacked by the Legion. This has resulted in a retreat and a loss of the Camp. In the midst of a join effort between the Court of Farondis, Illidari, and Kirin Tor to prevent a Demonic Offensive from Faronaar with a pre-emptive strike, a sudden Legion attack rocked the Nor'Danil Wellsprings, where this meeting was taking place. Warmage Silva, Jace Darkweaver, and Nightwatcher Idri rallied their forces and their volunteer allies against the arrival of a Legion Assault Ship, called "The Soulrender". This ship unleashed an arsenal of weapons, including a beam of fel energy, a series of artillery cannons, and the capacity to drop Infernals, but the defenders held off the worst of it for a good while. However, all three of the Officers in the fight were rendered unconscious, and many of their soldiers were killed. They were forced to retreat and surrender the camp to the Legion. Scouting reports now suggest the Demons are fortifying the position. This development brings with it several troubling revelations: 1) The Demonic Offensive that the Illidari Scouts were warning of has begun. An Offensive of this scale has likely not been seen in Azsuna thus far, possibly not since the Broken Shore. 2) Azeroth's Forces no longer control the Nor'Danil Wellsprings. All available soldiers and volunteers have been given the Illidari Stand as a fallback point. 3) With control of the Camp, the Legion have established a foothold in Azsuna outside of Faronaar. This gives them a position to launch attacks across the region, even into Val'Sharah. The Wellsprings offer a flanking position on the Illidari Stand as well, which does not bode well for a possible attack on the area. 4) The Legion is stronger than we might like to believe. They can win, and they've proven that today. The forces of Azeroth are regrouping at the Illidari Stand, and trying to move quickly to counterattack the Legion. This may be an omen, but we can make sure that the crimes of the Soulrender are repaid in full. -Trix Paperwrench, Reporter.