Search the Community

Showing results for tags '[Done]'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important
    • Announcements
  • Roleplay
    • Events
    • Gossip
    • Guilds

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Bio


Characters

Found 5 results

  1. In the last couple of days posters declaring a certain person wanted began to appear in all Alliance settlements. As per the decree of Lord Vladimir von Karstein, Count of Shalewind and Knight-Captain of the Stormwind Army! Due to prior claims of foul deeds and the recent incident in Redridge Mountains, the person known as Ashrynn is WANTED dead or alive, but preferred alive to be brought in for questioning. The coin offered for bringing in proof of her death is a hundred gold pieces, but if one manages to bring her in alive that bounty is increased to a hundred-fifty gold pieces. Delivery of either proof is requested to be brought to Castle von Karstein as this is not an order issued by the Crown, but rather the Lord von Karstein himself. Ashrynn was last sighted in Redridge Mountains not far off the temporary training camp above Lakeshire, but she is known to change locale and appear at places of varying importance by the recount of prior sightings. A brief description and a rough sketch of her is provided on the poster itself.
  2. Hey hey people, Corgi here. So I'm fussing about with another system implemented for people who want to have smaller-scale adventures around the world, making their own legends while adding some value to their characters over a drawn-out period. The purpose of this is to inspire RP in different regions, to which I introduce: Town Reputation Players get the opportunity to build reputation with authority figures in towns and cities for personal reward and a break from frontline RP with friends. This is a good means for people who wish to play starting adventurers or those who wish to express IC patriotism! For keeping track of reputation, I will be working with DMs on a new reputation board. I will warn you: It is not pretty. Still, as much as an eyesore as it is, ctrl + f is your friend and I can use this to keep track of peoples' progression. With that being said, enjoy my monstrosity of a collection: https://docs.google.com/spreadsheets/d/1ynRQJTIJrlD7x33xA-mx41Ytkgm4u6o9TNGFpEZZmpw/edit?usp=sharing (Stormwind to Lakeshire) https://docs.google.com/spreadsheets/d/1YNvawkr1MSxDMBR3XGJm1fdvSUSfga1LkowOE7YxnLM/edit?usp=sharing (Crossroads to Dustwind) https://docs.google.com/spreadsheets/d/16O3lfMO2Ohf2s1C6rfRT2IKk9smZtZPPm_eYefCm368/edit?usp=sharing (New Kargath to Wildhammer Stronghold) For notable terminology on rep milestones, the following means as such: Friendly: 3 events Honoured: 6 events Revered: 9 events Exalted: 12 events Racial Hubs Stormwind Rep head: General Hammond Clay Friendly: 3g Honoured: 5g and a medal of commendation for service to the city of Stormwind Revered: 1 lavish feast! (Pig and Whistle, Slaughtered Lamb or Dwarven District Tavern) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured war horse Current Quest: Gun Show Reward: 1g Description: The 7th Legion has been preparing resources to aid in the assault on Argus, however we have a problem with one of our cannoneers having a fighting addiction. While an absolute crack shot, he's getting over his head on his winning streak in the underground brawling rings. Do us a favour and rough him up so he sobers up from his ego. Orgrimmar Rep Head: Stone Guard Nargol Friendly: 3g Honoured: 5g and a wolf fang necklace adorned with a symbol of the Horde Revered: 1 lavish feast! (Broken Tusk or Wyvern's Tail) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured war wolf Current Quest: Rabbit Season! Reward: 20s Description: Somehow, some WAY rabbits have been appearing all across Orgrimmar, terrorising the food stores and bolting off when chased! Find the cause of this problem and bring an end to it! Ironforge Rep head: Field Marshal Snowfall Friendly: 3g Honoured: 5g and a medal of commendation for service to the city of Ironforge Revered: 1 ABSOLUTE RAGER at the Stonefire Tavern! (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured war ram Current Quest: Can We Fix It? Prob'ly Not. Reward: 70s Description: So we're looking to do maintenance on our golems, but this older model looks like there's a malfunction. We could use a guard detail while we do work on it in case things go wrong. Undercity Rep Head: Sergeant Rutger Friendly: 3g Honoured: 5g and a medal of commendation for service to the Undercity Revered: 1 Mushroom Party? (Undercity Inn) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured undead steed Current Quest: Third Rule of Fight Club... Reward: 80s Description: Another captive contestant by the name of Rob is ready. All brawn, literally zero brains. It requires shackles to keep steady, but once things get loose, something's gotta die! Are you ready?! Darnassus Rep Head: Huntress Ravenoak Friendly: 3g Honoured: 5g and a Darnassus Feather Charm Revered: 1 Elunite Vigil and the Temple of the Moon (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured saber mount Current Quest: Oh Deer... Reward: 50s Description: An unknown disease has taken root in the local deer, causing their numbers to spread and management of whatever plagues them becoming harder to quarantine. We suspect dark magics in play, so find it and eradicate it. Thunder Bluff Rep Head: Tahu Sagewind Friendly: 3g Honoured: 5g and a Kodo Bone Charm Revered: 1 lavish feast at the Cat and the Shaman! (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured kodo Current Quest: Herd the Birds! Reward: 30s Description: What in--oh how'd the tallstriders get loose?! Hey! Help us wrangle them in before they go wild again and we lose out on a massive amount of food! New Tinker Town Rep Head: Hann Ibal Friendly: 3g Honoured: 5g and a gear medal of Gnomeregan Revered: 1 Mantle of Gnomeregan (A symbol of the Gnomish reclamation effort) Exalted: 1 Upgraded Mechanostrider Current Quest: TIMBER! Reward: 60s Description: A large wolf by the name of Timber looms by Iceflow Lake, terrorising fishers acquiring food for our troops. We would see this creature removed from the equation. Food is hard enough to come by as is, thank you very MUCH! Echo Isles Rep Head: Vanira Friendly: 3g Honoured: 5g and a raptor tooth charm Revered: 1 booze, food and tripfest at Sen'jin Village! (1 charge per player, can be triggered once a month by any player) Exalted: 1 Swift Raptor Current Quest: Raptor Hunt Reward: 60s Description: 'Ey mons. We got a nest o' hostile raptahs dat are encroachin' on our current ones. Hunt or tame 'em, but dey can't be continuin' deir rampage like dis. Exodar Rep Head: Liedel the Just Friendly: 3g Honoured: 5g and a draenic crystal charm Revered: 1 holy vigil at the Vault of Lights. (1 charge per player, can be triggered once a month by any player) Exalted: 1 Great Elekk Current Quest: Stag Party! Reward: 50s Description: The local Moongraze Stags have become infected with the energy from the shipwreck. For the sake of the local ecology, they need culling. Silvermoon Rep Head: Alenjon Sunblade Friendly: 3g Honoured: 5g and a Silvermoon pendant Revered: 1 lavish feast! (Silvermoon City Inn or Wayfarer's Rest) (1 charge per player, can be triggered once a month by any player) Exalted: 1 armoured warstrider Current Quest: Bad Luck Ahead Reward: 20s Description: An unknown anomaly has resulted in some pretty nasty work accidents, with people saying a black cat has been seen passing by before these incidents happened. Normally, such problems are considered mere superstition but the coincidence does beg for investigation. Do see if you can catch this cat and see what comes of it.
  3. Requesting Reinforcements! The battle in the Burning Steppes is declining slowly toward a loss. Defeat in the Steppes means war in every region around it. To prevent this, the Mage of the Steppes is requesting the aid of veteran mercenaries of all kinds. All jobs will be paid handsomely upon completion; alternate rewards may be requested in place of a share of gold. Cowards and weaklings need not apply. Contact Terin, the Mage of the Steppes, at the Thorium Brotherhood's colony of Chiselgrip for more information on any of the listed jobs. ( OOC: Contact me via Discord if you want to start one of these jobs and I'll arrange a date and time. ) Current Jobs: Jobs may be added or removed as the state of the war changes. Hold the Line Location: Front Lines Hazards: Mid to high level Demons, at least one Legion officer, Great numbers Requested Reinforcements: 5-10 Pay: 50 Gold in total + 25 gold if optional objective is completed. Objectives: 1. Break through Legion defenses into a contested region in the Steppes. 2. Eliminate or push the majority of the demonic presence out of their fortifications 3. Destroy any teleporters you discover and help local forces re-garrison. Optional: Kill the enemy commanding officer. Terrorfiend Extermination Location: Mountains and borders of the Steppes Hazards: Low to mid level Demons, great heights, lava pools Requested Reinforcements: 1-5 Pay: 20 Gold in total + 10 gold if optional objective is completed Objectives: 1. Patrol the length of the Steppes' borders 2. Remove the presence of all Terrorguards encountered. 3. Place alarm charms along the border. Optional: Remove all besieging imps tucked away in pockets along the mountains. Soul Smugglers Location: Somewhere north of Suramar. Hazards: Unknown Requested Reinforcements: 1-6 Pay: 15 Gold in total + 15 gold if optional objective is completed Objectives: 1. Find where the Legion is keeping its supply depot of "live souls". 2. Destroy any portals or teleporters you find. 3. Eliminate the leader and anyone capable of making portals or operating a teleporter. Optional: Save any surviving prisoners and free any imprisoned souls you discover. Completed Jobs: Flush Them Out Location: Blackrock Mountain Hazards: Low to mid level Demons, lava, cave-ins Requested Reinforcements: 1-5 Pay: 25 Gold in total 50 Gold, raised in accordance with additional hazards and work accomplished. Objectives: 1. Break into Blackrock Mountain. 2. Remove any Legion defenses discovered. 3. Assist Dark Irons in uncovering sealed tunnels. Participants: Galvia, Arald, Pirris, Krovhenan, Senn, Eleanore, Kerith Completed: Galvia, Arald, Pirris Rewards: Galvia, 25 Gold Arald, 25 Gold Pirris, A Good Time?... Infiltration and Sabotage Location: Behind enemy lines Hazards: Low to high level demons, officers, defenses, extreme concentrations of fel, great heights, lava pools Requested Reinforcements: 1-3 Pay: 30 Gold in total + 15 gold if optional objective is completed. Objectives: 1. Infiltrate the Legion forces undetected 2. Discover how they are fueling their war efforts 3. Escape alive and report back. Optional: Destroy their storage or source of supplies --> New job posting Participants: Kerith, Varro, Fitzgerald Completed: Kerith, Varro Rewards: Varro, 15 Gold Kerith, 15 Gold's worth of credit for magical resources from Terin at half price. Failed Jobs: -
  4. ((Below is a list of IC bounties and quests offered across the world by different NPCs and/or organisations. Players can pursue these quests by contacting the DM who posted in the list via in-game or Discord, rather than waiting to have a large-scale public event posted to deal with something of a lower scale. Naturally, only DMs can offer their own quests, and if it's not on their post anymore, it is either no longer available or already completed. I also encourage other DMs to make entries of their own quests in this thread.)) ((This thread is NOT for discussion. Its entries should be done by DMs. Anything that needs discussing should be done in PMs on Discord or in-game.)) Bounty: "Pokey" Thornmantle Bounty Holder: Chief Hawkwind Location: Mulgore Reward: 30 silver Red Herring - Wait, is that fish still alive?! The Red Herring appears to be a fish cursed with eternal life, likely by some vengeful caster back in the day. The Red Herring is fitted with serrated teeth and will latch on and devour the flesh of whoever it bites, growing a stronger bond with its wielder over time. Description: A vile quilboar by the name of "Pokey" has slain Seer Graytongue, a well-respected member of our community several years ago. We would see this miscreant slain and the remains of Graytongue recovered so they may be given a proper burial. Bounty: Narg the Taskmaster Bounty Holder: Marshal Dughan Location: Elwynn Reward: 25 silver Ratty Old Belt - NOT THE BELT! This clothing piece is laden with the blood and fur of kobolds punished for disobedience. On a DC10, the user may attempt to stun all lower-ranking kobolds with fear, and maybe even force them into servitude. It's something, right? Description: A kobold taskmaster who escaped Fargodeep Mine who goes by the name of Narg is starting to gather forces to try and reclaim it. Slay Narg and prevent further disruption from arising in this fair forest. Bounty: Threggil Bounty Holder: Moon Priestess Amara Location: Teldrassil Reward: 15 silver Threggil's Keen Machete - A fel-tainted blade belonging to Threggil. Deals minor fel damage to targets. Description: The mischievous grell, Threggil has been assailing travellers and wildlife with a small party. We would see him slain so that balance may be maintained from this fel-twisted creature. Bounty: Captain Flat Tusk Bounty Holder: Gar'thok Location: Durotar Reward: 1 gold Razor Mane - This pelted cloak appears to be enchanted with thorns, draping down across the user's back. Melee attacks on the user's back will be met with triggering the cloak's enchantment, causing thorns to shoot out and attack the assailant's hand(s). Description: Captain Flat Tusk leads the Battleguard west of Razor Hill. She is one of the two leaders, alongside Mottle who controls the quilboar in this region. Defeat her, and their morale will be shattered. Bounty: Blackmoss the Fetid Bounty Holder: Denalan Location: Teldrassil Reward: 20 silver Blackmoss' Bloom - The wielder can now summon a timberling companion when in fertile lands. If the timberling is slain, the bloom requires a recharge time of 1 week OOC before reuse. Description: I have a theory that the Timberlings in this forest are affected by something strange. One such being goes by the name Blackmoss, and has proven to be quite powerful. Take their heart and bring it to me so I may conduct research. Bounty: Doomsayer Wiserunner Bounty Holder: Zarlman Two-Moons Location: Mulgore Reward: 30 silver Water of the Seers - A ritual item used in Mulgore's society. If turned in to Zarlman, will grant a favour from the Bloodhoof Tribe, within limitations, of course. Description: Seer Wiserunner, once a respected figure among our community, has fallen to the madness of the Twilight's Hammer, resorting to sick and twisted teachings. Slay the maddened seer and help restore peace to these lands. Bounty: Enforcer Emilgund Bounty Holder: Ahmo Thunderhorn Location: Mulgore Reward: 70 silver Emilgund's Loincloth - EGAD, WHAT IS THAT SMELL?! For some reason or another, you opted to take the stench-riddled loincloth of this ogre, and your disgusting ingenuity is rewarded. If tossed towards an area, all enemies within 5 feet will suffer minor nature damage from sensory shock. Description: An ogre of considerable strength guards the Venture Co. Mines, a testament of disrespect for our land and a symbol of corporate greed. If we stand any hope of freeing Mulgore's lands from their destructive clutches, he must be defeated. Bounty: Fury Shelda Bounty Holder: Sentinel Arynia Cloudsbreak Location: Teldrassil Reward: 70 silver Sentinel's Favour - The Sentinels of Darnassus thank you for your service, and will grant one favour within limitations for avenging their fallen. Description: Fury Shelda, leader of the Bloodfeather Tribe has been leading her people to attack our messengers and kidnap our men for their sickening mating rituals. Slay her and see that they are without a matriarch. Bounty: Felweaver Scornn Bounty Holder: Blood Guard Kang Location: Durotar Reward: 80 silver Felweaver's Staff - This staff comes with a spell that allows the user to shoot bolts of fel fire. The size of the balls are akin to a mage's fire bolt, and the crystal at the end of the staff contains the corruption. The staff can be held safely without fear of corruption. Description: Skull Rock is currently closed off due to reports of demonic activity within. A warlock by the name of Scornn has been in residence there for some time, and is seen as a threat. Save us the risk of good men and slay this disgrace to our people. Bounty: Tregla Bounty Holder: Lieutenant Dawnrunner Location: Eversong Woods Reward: 70 silver Tregla's Mojo - They drank it?! Woah mon! The infusion of this troll's essence has granted the imbiber a 10% boost in strength. Description: Tregla, a forest troll in charge of Amani'shi remnants, has taken root at Zeb'watha, proving to be a challenge for our units that have taken station at a nearby set of huts. Defeating this threat would allow us further claim over our own woods. Bounty: Eldinarcus Bounty Holder: Groundskeeper Wyllithen Location: Eversong Woods Reward: 30 silver Surging Shard - A shard of mana filled with energy. A one-use item that grants the user a guaranteed critical on any spell. Description: These mana surges, causing trouble on the grounds I'm supposed to care for! I've got issue with them like the sin'dorei and the trolls! Or the sin'dorei and the kaldorei! Or the sin'dorei and the sin'dorei! Damned sin'dorei, they ruin Eversong! Bah! Destroy this mana surge so I can work in peace! Bounty: Muad and Deeb Bounty Holder: Deathguard Simmer Location: Tirisfal Glades Reward: 70 silver Muad'Deeb - A mouse named after the two fallen murlocs. While akin to any regular mouse, he seems to love the sand and always sleep with their tail facing north, no matter where he is. If you try to move it another direction while sleeping, he will get cranky and try to face it north before sleeping again. Keep trying it and he'll probably bite you. Cranial Thumper - GO FOR THE HEAD! This seemingly mundane but enchanted mallet deals critical strikes when attacks are successfully made against a target's skull. Description: You know, despite the fishing and sailing purposes, sometimes even Forsaken like the beach, okay? Along the Whispering Shore to the north, the murlocs Muad and Deeb rule the region with their hostile tribe, and we would see the leaders dealt with so we might get freedom along the coast. Bounty: Lost Soul of Tirisfal Bounty Holder: Junior Apothecary Holland Location: Tirisfal Glades Reward: 1 gold, 10 silver Cloak of the Wailing Dead - A ghostly remnant of the Lost Soul of Tirisfal. Every 3 OOC turns, you can draw the cloak and flap it outward to force out a ghastly scream from the cloth's haunted folds. It is recommended you cover your ears, because it is quite piercing to hear. Description: While Arthas has fallen, some of his servants remain loyal. A wandering banshee has seen to weaponise the mindless undead near Brill and is causing problems for transports coming in from the west. Venture out and put the spirit to rest so we can continue unimpeded. Daglop Quest Holder: Tehd Shoemaker Location: Azsuna Reward: 2g (each) Copy of Daglop's Contract: The user can summon Daglop to ride their shoulder for 5 turns OOC or 30 minutes out of combat. The imp may feed his rider some Champion Chow once during this stage before disappearing. Champion Chow increases strength and spell power by 25% for 1 turn OOC. Description: Tehd is on the lookout for his imp, Daglop. The creature has always been known for mischievous actions and an obsession with his contract. See the imp returned without destroying it. Bounty: Deathspeaker Selendre Quest Holder: Carlin Redpath Location: Eastern Plaguelands Reward: 1g each 20x Enriched Manna Biscuits: The Argent Dawn seem more than pleased to share food with someone they're friendly with. These biscuits soothe the soul of the ones who eat them, providing healing of a spiritual nature as opposed to physical as well as nourishment. This is literally soul food. These biscuits can be bought for 18s a biscuit if more are needed. Damn, that's pricey. Description: The Scourge persists even to this day on our side of the world. Deathspeaker Selendre has teamed up with a necromancer in the region to fortify their position with the undead, and may seek to engage in an assault on a nearby post. Destroy their efforts and see all parties laid to rest. Border Reinforcements (Priest Order Hall) Quest Holder: Alonsus Faol Location: Highmountain Reward: 1.5g Training in Body and Soul: A training session lasting 3 weeks OOC will be offered upon completion. This training allows the user to further understand Power Word: Shield, and grants a 50% speed boost for 1 turn on any target the spell is cast upon, with a 1 turn cooldown period. Description: As a show of good faith to our Sun-worshipping brethren within Netherlight, and to the people of Highmountain, we have offered our assistance in dealing with a threat on the current border. A drogbar by the name of Brogrul has slain a lookout in the Snowblind Cliffs, presenting us the opportunity to show that priests are not mere men and women of the cloth, but deadly combatants to boot. See the people of Highmountain are lowered one threat and we will teach you a special technique among priests of various cultures. Danger: Beacher Quest Holder: Marin Bladewing Location: Azsuna Reward: 2g Endless Sands: A pouch containing an infinite amount of sand. The containment unit allows the user to grab and toss a handful of sand as much as they please, though after the second throw, the previous sand tossed will return to the pouch. Description: Once more, the Grey Shoals are met with a beachside threat. The sand elemental Beacher and their Sons pose a threat to movement through the western roads. Defeat the elemental and return for your reward. Bounty: Kazon Quest Holder: Magistrate Solomon Location: Redridge Reward: 1g Cutthroat's Pauldrons: These iron mail pauldrons, while seemingly regular in appearance, has been the accessory of one who has taken many a life. It thirsts for the blood of the fallen. For every life that has been ended permanently, a 1% charge is stored in the pauldrons, going up to 100% maximum. A percentage of any wounds will be healed once the charge is expended, bringing it down to 0% after. Description: Not all Blackrocks have thrown their hat in with the Horde, preferring to stick to the ideals of the Dark Horde. Kazon is one such orc who has opted to do so, and has gathered a small band to slay transports along the road. They are at Render's Camp, which was once a site of the Blackrock used over the years. Dead or alive, make him answer for the slain. Danger: Whitewater Typhoon Quest Holder: Sky Admiral Rogers Location: Stormheim Reward: 2g Skyfire Supplies: The salvage from the wreckage of the Skyfire may prove useful yet. This can be returned to Rogers in exchange for access to a 5-man Alliance troop for one excursion or to an order hall of your choosing to obtain one specialist to aid in an excursion. Description: The Skyfire has been somewhat of a nuisance to salvage with the presence of an elemental getting in the way of our objective. Take this entity down and you will get a cut of the salvage and pay. Bounty: Nefaru Quest Holder: Watchmaster Sorigal Location: Duskwood Reward: 1g Beastwalker Robe: The passive effect of this robe seems to give a minor level of favour when dealing with beasts. If engaged in group combat with beasts, the wearer of this robe will be the last target of hostile intent (Note: if you're alone or the only one in the group being a bit of an arse, you will still be targeted). Description: Nefaru, known as the 'Den Mother' of the Nightbane, has set up camp by a cave just south of the Rotting Orchard. In order to prevent further incident, we ask that you slay these beasts before their pack grows. Bounty: Gluggl Quest Holder: Ajeck Rouack Location: Northern Stranglethorn Reward: 1g Spittleshank: Most of Gluggl's weapons wind up melting due to his acid, though one victim was carrying a weapon with an enchantment that absorbed so much of the acid, it became a part of it. Spittleshank is a dagger with a corrosive property, allowing it to eat through basic armour like iron in 2 turns when a slash is made against it. Description: My tiger hunts are being brought to a screeching halt by the presence of the murlocs in the Kal'ai Ruins. Gluggl, a sizeable white murloc amongst their ranks is proving to be a nuisance, and is likely their leader. See it that I can hunt without this one in my way. Bounty: High Priestess Hai'watna Quest Holder: Livingston Marshal/Kil'Karil Location: Northern Stranglethorn Reward: 1g Hexin' Stick: This staff is infused with some dark voodoo, evil, voodoo...tasty voodoo if you have the right herbs and spices. The wielder of this staff is able to utilise an instant cast of the 'hex' spell once every day, turning the target into a chicken for 2 turns, requiring a contested roll to succeed. If the roll fails, the charge is not spent. Description: The Hakkari priestess Hai'watna is drawing in the souls of the fallen to sacrifice to Hakkar. Parties have been sent out to deal with her but met a somewhat...feathery end. The death of this priestess would be met with appropriate award. Bounty: Mosh'ogg's Butcher Band Quest Holder: Ajeck Rouack Location Northern Stranglethorn Reward: 6g Butcher's Spice: Just how has the Butcher made his food tolerable? Good question, let us answer that! This bag of spice, when applied to food, is a mix of ground horn, bone, rare earths and just the TINIEST hint of venom to give that special kick to your meal. When a spiced meal is consumed, the consumer will find their senses awakened, their mood raised and their bloodlust raised a small amount too! It's good for 20 meals! Description: We may be hunters, but the Mosh'ogg are going to kill the whole jungle at this rate! Their new leader is someone they call the Butcher, who has convinced his way to leadership by making lavish meals for the band of ogres. We can do without Stranglethorn becoming a feast, so how's about curbing their appetite some? Urobi the Walker Quest Holder: Jade Temple Location: Jade Forest Reward: 3g Pathwalker Greatstaff: A staff infused with vast amounts of chi. Chi and fire magic can be cast through this staff, amplifying the effects of the spell by 50%. Other magics will operate as normal, but if fel magic is cast, the effect is amplified twicefold, but the staff's effect will fail until purified. Description: We seek to test the next generation of combatants. At Shang's Valley, the champion Urobi awaits to see you prove your worth. Should you succeed, we will have confidence in entrusting a boon to one we can trust to guide this world out of the darkness.
  5. This section is dedicated to everything related to bounties and was created due to community request in the following topic. Application Format You do not have to 100% follow this format, but it's given nonetheless to help you out just in case. Also feel free to add an image to your bounty. Each bounty must contain a prefix! [b]Name of Bounty[/b]: This can be either a person or an item. If multiple, make sure to properly format your post. [b]Description Bounty[/b]: Describe the person or item as good as possible so people can recognize them. Metagaming rules apply, don't just use an OOC name. [b]Possible Locations/Last Seen[/b]: Optional, but may help for interested people. [b]Reward for the Bounty[/b]: How much is the reward? Make sure you actually own this ICly, insane prices can lead to GMs speaking to you about how you've obtained this money. Note: This is not the place to request for an RP or anything of sorts, this is solely for placing bounties for both persons and items. Let your creativity flow and happy hunting! ~ The Staff